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Aka it's the brighter green colors from the original mod but with the visor design of the revamp models.
Switching the abilities to the true LWOTC mod versions would be simple but the AI would likely also need to be tweaked which would require doing in-game tests which I wouldn't be doing in this case.
And I'm not comfortable with releasing an untested mod. But if anybody wanted to contact me on Discord (same user name, can find me on the ChristopherOdd or the general Xcom 2 modding discord servers) in regards for permissions on a LWOTC version then that might be fine.
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/3005345170/4628106589631504017/
This has been the balance of Advent Hunters since the original mod incarnation for many years now.
This is not an error, this is intentional balance for their favor as otherwise their pretty useless since their only trick is shooting a single target.
This seems to be a setup error.
How did he shoot a shot that requires 2 actionpoints?
The Hunter is an unused vanilla unit that doesn't have a pawn model so there might be another mod messing up this mod's script that provides a valid pawn model.
Maybe try the Enemy Reskinner mod and use it to reskin the enemy to have the model from this mod? (
There's an example of usage in this mod's configs for the old skin but those are disabled by default, you can find out the name of the new model via the unreal script files of this mod.)
I haven't come up with a good autopsy idea since I want to avoid what some mods do and add useless or OP items. So I won't do it unless I get a good idea for a balanced item.
@Povuh Just a slight bit of missing localization, won't affect in-game functionality. Thanks for the compliment though it's appreciated!
If I can address it in an update I'll do so at a later time.
'Any directed Error!AdvCounterOpCommanderM2_Wpn has no AbilityDescName! shot, hit or miss, will mark the target...'
Love the mod by the way, great enemies!
Or do I have to use the original Advent Hunter Restoration?
So yeah maybe in the future.
Thanks for the heads up, I'll update the mod right away.
Or wait til someone smashes a LWOTC version out - don't imagine it'll take people long =)
So no, in this case the LWOTC pack is required. I don't play LWOTC so I don't know how that's all set up and I have no interest in looking into that right now.
I still like the original look but I knew how divisive they were visually, although I didn't want to do just a skin mod so doing some gameplay changes just seemed like the right thing to do, of course these changes were too drastic to put in as an update to the original mod as it would drift too far from the restored cut-content idea.
I love the updated looks and perks.