Survivalist: Invisible Strain

Survivalist: Invisible Strain

SIS Slingshots
8 Comments
Uncle Piggy 6 May @ 7:46pm 
Great mod dude ,thank you .But there is something keeps bothering me ,NPCs wont collect pebbles on the ground even after I set them to collect .
WaOa 26 Jan @ 1:50am 
MissingMethodException: Method not found: void .AISound..ctor(AISoundType,UnityEngine.Vector3,single,single,TileObject,Character,TileObject,TileObject)
at AmmoWeapon_OnFired__Patch.Prefix (System.Boolean& __result, AmmoWeapon __instance, Character character, Target target, TargettableBodyLocation targetBodyLocation, UnityEngine.Vector3 targetPos, System.Single throwAngle, System.Single throwSpeed, System.Boolean assassinate, SecrecyMode secret, System.Boolean fromAI) [0x00072] in <88640f3f63ad4679baed495fd76c5307>:0
at (wrapper dynamic-method) AmmoWeapon.AmmoWeapon.OnFired_Patch1(AmmoWeapon,Character,Target,TargettableBodyLocation,UnityEngine.Vector3,single,single,bool,SecrecyMode,bool)
at Character.OnAnimationEvent (AnimEvent animEvent) [0x001ae] in C:\Survivalist2\Assets\Scripts\Character\Character.cs:18388
sir Evans 17 Sep, 2024 @ 11:40am 
I think this is steel ball trying to spawn on the body :)
Let me check the patch.
SweetCaptn  [author] 17 Sep, 2024 @ 11:23am 
Thank you ! I think I know what was causing the error, and I just uploaded a patch. Not sure if it's fixed, but if you try it again let me know
sir Evans 17 Sep, 2024 @ 10:34am 
(at <13fbce0c3b0f4223b0c343d195a85136>:0)
AmmoWeapon_OnFired__Patch.OnFiredFunc (AmmoWeapon __instance, Character character, Target target, TargettableBodyLocation targetBodyLocation, UnityEngine.Vector3 targetPos, System.Single throwAngle, System.Single throwSpeed, System.Boolean assassinate, SecrecyMode secret, System.Boolean fromAI) (at <13fbce0c3b0f4223b0c343d195a85136>:0)
AmmoWeapon_OnFired__Patch.Prefix (System.Boolean& __result, AmmoWeapon __instance, Character character, Target target, TargettableBodyLocation targetBodyLocation, UnityEngine.Vector3 targetPos, System.Single throwAngle, System.Single throwSpeed, System.Boolean assassinate, SecrecyMode secret, System.Boolean fromAI) (at <13fbce0c3b0f4223b0c343d195a85136>:0)
(wrapper dynamic-method) AmmoWeapon.AmmoWeapon.OnFired_Patch1(AmmoWeapon,Character,Target,TargettableBodyLocation,UnityEngine.Vector3,single,single,bool,SecrecyMode,bool)
Character.OnAnimationEvent (AnimEvent animEvent)
sir Evans 17 Sep, 2024 @ 10:34am 
Crash when shooting bunny in the winter, from Modern Slingshot with steel ball:

Exception (v215): NullReferenceException: Object reference not set to an instance of an object TileObject.CreateProp (PropPrototype proto) (at C:/Survivalist2/Assets/Scripts/Terrain/TileObject.cs:35)
TileObject.SpawnProp (PropPrototype proto, TerrainCoord tile, Prop+OrientationType orientation)
(at C:/Survivalist2/Assets/Scripts/Terrain/TileObject.cs:42)
SlingshotAmmoProp.Spawn (UnityEngine.Vector3 pos, UnityEngine.Quaternion rotation, EquipmentPrototype arrowType)
sir Evans 16 Sep, 2024 @ 2:17pm 
Just a quick feedback. Please name slingshots differently?
sir Evans 16 Sep, 2024 @ 12:30pm 
A must have for any survival nut! :)