XCOM 2
[WOTC] Export Barracks to Character Pool
15 則留言
BlackDog  [作者] 1 月 21 日 下午 9:25 
Yes that's, correct - under typical circumstances the class that is saved into the pool is just used for cosmetically displaying the soldier when viewing them there (there is a box in the CP that says something like "display as: ranger" for example) but the behaviour can be modified by mods.
John keL1er 1 月 14 日 上午 5:38 
@Leokosta - by default the game doesn't care what class is specified in the pool, but there is a mod that changes this:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1125727531
Leokosta 2024 年 12 月 22 日 下午 3:04 
Hi. My doubt is, if a soldier is marked as, lets say, sharpshooter ,on Character pool, can he still appear as a rookie ? Or only as rewards of that class ? Thank you
BlackDog  [作者] 2024 年 7 月 18 日 下午 2:52 
Ah crud, sorry folks. When I was updating the mod for MCM, there were some inconsistent names so I updated them all to match - it seems your save is looking for the old mod name. You can use the 'remove missing mods' mod to stop that popup in future. There should be no issue in doing that.
Yezandriel 2024 年 7 月 16 日 下午 11:23 
Seems the renaming of the mod hat some sideeffects, - i also get the missing mod popup everytime i load a game. Not breaking, but quite annoying. Any ideas how so solve that?
sah227 2024 年 7 月 16 日 下午 9:23 
I was trying to play my campaign, but it keeps saying "missing ExportBattacks". What is going on?
BlackDog  [作者] 2024 年 7 月 15 日 下午 4:34 
Update - added MCM support, plus buttons in the MCM which will carry out the export & duplicate removal functions without needing to use the console. Also added code to append proper time-stamps to the backup pool files instead of having just a single one.
BlackDog  [作者] 2024 年 7 月 6 日 上午 8:39 
@SolarMaximum - Thanks for pointing this out, you're entirely correct. Fix is now implemented so the default pool is re-selected after the backup is done. I had (incorrectly) thought that each time you invoke the character pool manager, the new instance would use the default pool file, but evidently it just uses the last file name that was specified.
SolarMaximum 2024 年 7 月 5 日 上午 4:37 
it seems like running the command creates the DefaultCharacterPool_Backup_ExportBarracks.bin and makes IT the default character pool .bin any further changes to the cp will be made to the exportbarracks.bin and not the DefaultCharacterPool.bin
BlackDog  [作者] 2024 年 7 月 4 日 下午 4:01 
Sorry I don't really understand what you're hoping me to implement. MCM support would just be a gui implementation of the existing config toggles that you can adjust in the ini file. Were you expecting something different / more interesting?
LightenedDark 2024 年 7 月 3 日 下午 2:42 
Looking forward to that MCM support to just export that one bozo that you actually remember into your character pool, rather than having to delete all the nothing burgers manually.
Wolf Renegade 2024 年 6 月 28 日 下午 10:03 
It's always the simplest things that make the biggest impact, thank you for this.
Risitas_Fanboi 2024 年 6 月 28 日 下午 7:45 
I have no idea why the hell this wasnt a feature to begin with. Good shit.
Supergirly 2024 年 6 月 28 日 下午 4:33 
OMG! Thank you for this! I have always messed up my pool cause I forget to save them all. Thank you thank you!
The Unslain Dragon 2024 年 6 月 28 日 上午 10:46 
Thank you for this!