Arma 3
Loose Ends [SP][Coop-5]
40 Comments
mower 30 Mar @ 8:23am 
Excellent campaign
marco.toppy 2 Feb @ 8:17pm 
Beautiful campaign for me point of view (i was play on SP) because there are good mission and nice ambient and history and enemies number is balanced (there are a few exceptions). Thank you very much ! :steamhappy:
Komodo 26 Jan @ 5:09am 
loved this campaign zahl, i have never played Arma 2 so this was a good intro into how it was and playing missions recreating its feel in Arma 3

ty for taking the time and making these....10/10
Maturin 24 Oct, 2024 @ 5:23pm 
Mission is guaranteed to bug every time because the HVT is in a car. The car is locked. You cannot eject him or his body from the car to examine it. The link to the debug laptop is broken. Just don't put the HVT in a car...
Literally The Sun 15 Aug, 2024 @ 9:04am 
Nah, all good! I appreciate the help! Cheers
zahl  [author] 15 Aug, 2024 @ 8:30am 
Yeah, sorry for that, Ill make it a bit more transparent from now on but hosting the mission on a real server might break some things as its really just an afterthough to the whole mission itself
Literally The Sun 15 Aug, 2024 @ 8:13am 
AH! That's the issue then, we're hosting in an actual server, damn.
Thank you for the info!
zahl  [author] 15 Aug, 2024 @ 8:08am 
How are you hosting the mission? Local coop or via a "real" server? Because the latter might break some things, sadly

Because the convoy itself is tied to the (whole) player squad entering the escape car as far as I remember
Literally The Sun 15 Aug, 2024 @ 8:04am 
Hello! No, we murdered both officers without agroing any AI. Only close to the escape car did we have anyone after us.
zahl  [author] 14 Aug, 2024 @ 11:50am 
@Literally The Sun

that's weird. did anything else happen, e.g. did the major drive off in his car and trigger the, uh, "bad ending"?
thats the only reason I can think of nothing happening tbh
Literally The Sun 14 Aug, 2024 @ 11:37am 
Hello! I had issues related to the ambush part after getting the escape car? I did not spawn, we went to the assigned position and stayed there for like 20min and nothing happen.

Great mission overall! Cheers
zahl  [author] 30 Jul, 2024 @ 3:29am 
No. Theres two endings and you can kill them in any sequence
FinnBlitz 30 Jul, 2024 @ 2:56am 
Is it wrong by gamescript to kill first Colonel at north? When you kill Major first, Colonel allways escapes.
zahl  [author] 30 Jul, 2024 @ 12:46am 
Sorry, I totally misunderstood your problem.

The laptop is in a small service building just to the north of the main road running through the base. Probably not more than 200m away from the main admin building where the files are at

Are you using any mods btw? Because the link worked for me and Im confused as to why its not working for you
FinnBlitz 29 Jul, 2024 @ 10:24pm 
Yes I did pick up files.
Bushcat 29 Jul, 2024 @ 10:46am 
Great campaign,really enjoyed it.
Thank you.
zahl  [author] 28 Jul, 2024 @ 7:26am 
Did you pick up the cobalt files?
FinnBlitz 28 Jul, 2024 @ 5:57am 
I killed both officerc but other in his car. Can not identify. Where is debug computer? Link does not work.
<A2>Pepe 23 Jul, 2024 @ 11:24am 
I have enjoyed your campaign very much. Thank you.
AugustHeat 22 Jul, 2024 @ 10:56pm 
This has been excellent to follow - really high quality work!
zahl  [author] 18 Jul, 2024 @ 10:42am 
@DeathMetalNinja

Thank you, I'm glad that many people enjoyed the campaign!
Do you mean as in re-creating them 1:1? If so: not really, no. I tried my best to capture the overall structure and vibe but I'm not really into porting audio and without their voices, the OG Razor team would feel a bit weird tbh

I'm however thinking about doing something with a few Arma 2 scenario missions but that's neither here nor there
DeathMetalNinja 18 Jul, 2024 @ 10:34am 
Hey Zahl big fan of all your missions on the workshop, this campaign was a blast from start to finish! Just wondered have you ever thought about working your magic on some the missions from Harvest Red?
Liberty_Valance 7 Jul, 2024 @ 1:37pm 
very good; thanks
Taitiger 2 Jul, 2024 @ 5:01am 
that make me so happy thank you
zahl  [author] 2 Jul, 2024 @ 12:35am 
There's more to come in the future but nothing as big as Callsign Razor tho
Taitiger 1 Jul, 2024 @ 4:53pm 
hey man i love you.r work i hope you keep making more
[9RT]V®M®F® 1 Jul, 2024 @ 3:48am 
,:steamthumbsup:
zahl  [author] 30 Jun, 2024 @ 11:18am 
just go inside the house, there isnt really any furniture. you cant miss it
GALAHAD 30 Jun, 2024 @ 11:12am 
IT IS MY FAULT, MY MAP DOESNT MARK...
zahl  [author] 30 Jun, 2024 @ 11:11am 
Oh sorry, I thought you meant like the comms radio or something haha
Just move towards the radio and press your middle mouse button (or enter)

the radio itself is marked (and inside the house)
GALAHAD 30 Jun, 2024 @ 11:09am 
after meet napa squad, the next mission is "turn on radio", but i dont know how to do it
zahl  [author] 30 Jun, 2024 @ 11:07am 
I have no clue what you're asking
GALAHAD 30 Jun, 2024 @ 11:05am 
how to turn on the radio...
Shinden 30 Jun, 2024 @ 10:56am 
good campaign, hyped to see what you come up in the future <3
onestar 30 Jun, 2024 @ 12:03am 
An absolute banger ending to the whole campaign!
zahl  [author] 29 Jun, 2024 @ 11:36pm 
@kfclover
thanks man, really mans a lot!

@DeathMetalNinja
they will stay single missions to make navigation a bit easier. I might look into a combined-campaign for my next project tho
DeathMetalNinja 29 Jun, 2024 @ 11:34pm 
Thanks for making a great campaign man! Really enjoyed the good ol' Arma 2 vibes. Will this now go into a campaign pack or stay as individual missions?
kfclover 29 Jun, 2024 @ 7:46pm 
its finally done.. wow. Perfect ending to the campaign, its one of the most fun ones i've played, well done!
zahl  [author] 29 Jun, 2024 @ 6:59am 
Thanks for playing and thank god I finally finished the campaign lmao
yeah, that happened to me as well and idk how to "fix" that. My best guess is to give the player a Darter drone to make spotting easier but besides that there's nothing much I can do, as far as I know
Chris P. Bacon 29 Jun, 2024 @ 6:55am 
A fitting end to the campaign. Awesome work.

While i dunno how you would remedy this, i figured i'd just mentioned it. Ambush part again has no issues encountered. But the convoys infantries did go scatter everywhere, some even go a little far from the ambush site that i have to do a back and forth scan multiple times when i have to find the last few of them.