Space Engineers

Space Engineers

Artificial Mass without power usage
15 Comments
Famous5000 5 Feb, 2018 @ 4:48pm 
RIP this old mod.
michel.robichaud 11 Oct, 2015 @ 6:39pm 
It probably needs a power input because it can still be turned on/off...
Dust 23 Aug, 2015 @ 7:12pm 
Well, I guess this is completely useless with space balls being a thing now. xD
Derp & Junk 10 May, 2015 @ 6:39am 
Did I take a wrong turn and stumble into a Trek convention? Yes artificial gravity as it exists is kind of wonky, yes it would be nice to have something better, but there's no need to go that far with it.

LOL, but since I'm already here anyway, by 2070 our computer science advances to a point that allows quantum science to commence practical applications. A quantum vortex creates an agitation, making space more dense while also generating a low pressure zone. Gravity is nothing but the quantum equivalent of the low and high pressure zones which drive weather and flight.

Well it's as good an explanation as we are likely to get, hey? As for being able to ignore gravity, well I yeild that nut to some other cracker jack.
Cain 1 Nov, 2014 @ 9:50pm 
im pretty sure it does, seeing as how the little pieces of ore are unpowerd and a gravity generator acts upon them with no problem
Digi  [author] 1 Nov, 2014 @ 8:01pm 
@Ronin
Only that artificial gravity generators don't act upon mass, which is why you need mass blocks to make a car for example.

Floating items don't make sense that they're pulled by artificial gravity though (expecially rocks), it's all theoretical guessing, a lot of stuff in the game don't make complete sense, hopefully in time they will be more realistic and make sense :}
Cain 1 Nov, 2014 @ 7:32pm 
artificial gravity does require power, but everything has mass regardless of power, even unpowerd floating dust particles would fall to the floor in artificial gravity
Bumbleton 1 Nov, 2014 @ 6:17pm 
perhaps with "planetoids" in a much later update, with their own kind of special gravity..... as well as a seemingly endless supply of resources XD
Digi  [author] 1 Nov, 2014 @ 6:14pm 
@Ronin
Actually the game design makes total sense. It's artificial gravity so it does need to get energy to create a field. Mass blocks are kinda like electric magnets but tuned for the field of the artificial gravity generators.

But this mod is to help pretend that we have natural gravity xD it is cheaty in some conditions which is why it's not suited for the vanilla game.

I do hope devs actually add a way to have natural gravity, a spherical field that attracts everything and not have to use mass blocks, that would be splendidly awesome.
Cain 31 Oct, 2014 @ 11:45pm 
smart idea, as adding a pile of whatever for increasing mass shouldnt require power anyway...... i just added a bunch of mass (tacos) to my stomach, im pretty sure i didnt need to be pluggeed in, lol.
Digi  [author] 22 Oct, 2014 @ 3:36pm 
This was mainly made for vehicles so they won't use insane amounts of fuel just by sitting around.

It's your problem for what you use it for :))
Bumbleton 22 Oct, 2014 @ 2:20pm 
eh, i like it. now i dont have to use much uranium on kenetic gravity missiles.
LeoninJesterXII 22 Oct, 2014 @ 11:30am 
This seems rather cheat-ish to me.
Digi  [author] 17 Oct, 2014 @ 9:44am 
Yes, uses 0 watts.
JCapt 17 Oct, 2014 @ 8:21am 
So . . I can have the Artifial Mass, but not have to waste power on it?