Victoria 3
Expanded Building Grid
34 commenti
八万红中碰 30 giu, ore 17:48 
Bro, how can I use this mod in previous version like 1.8.7? I really need it:steamfacepalm:
MoneyHoesNClothz 22 giu, ore 18:38 
thank you good sir for update
illusive  [autore] 18 giu, ore 9:33 
Updated for version: 1.9.
FG_Remastered 4 mag, ore 8:06 
On line 1014 in states_panel_buildings.gui pls add the following to allow downsizing buildings from the state view:

### DOWNSIZE
button_icon_minus_action = {
parentanchor = left|vcenter
size = { 30 30 }
tooltip = "[Building.GetDownsizeTooltip]"
visible = "[IsValid( Building.Downsize )]"
onclick = "[Execute( Building.Downsize )]"
enabled = "[IsValid( Building.Downsize )]"
using = tooltip_below
}
Bahmut 19 gen, ore 3:33 
I have created a Compatch for the Community Mod Framework:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3410439297
Albonymous 18 gen, ore 5:47 
This mod doesn't work with Community Mod Framework....
HunterAper 4 gen, ore 6:19 
It's supposed to be part of the vanilla game.
Stafford 23 nov 2024, ore 9:19 
Sweet!
illusive  [autore] 22 nov 2024, ore 19:42 
@Staford For seemingly no reason Paradox added an extra word onto the line of script for the auto-expand button. Fixed now, I didn't notice so thanks for pointing it out
Stafford 22 nov 2024, ore 17:30 
I've been using this mod for so long, for all I know it is working. Just missing one favorite feature: the ability to turn on auto-expansion from the state-buildings screen.
Stafford 22 nov 2024, ore 13:39 
Possible! Should I load your mod first or last?
illusive  [autore] 22 nov 2024, ore 13:12 
@Stafford Strange, it works fine on my end. Maybe another mod is conflicting which also edits the gui?
Stafford 22 nov 2024, ore 12:45 
Game complains about not being 1.8.1 ready. And it doesn't seem to be working any more.
It was a great mod!
Maximusvk 22 nov 2024, ore 5:48 
thank you
illusive  [autore] 22 nov 2024, ore 4:56 
Updated for version: 1.8
Street Jesus 11 set 2024, ore 14:11 
This is a life saver. The fact this isn't in the base game is borderline insulting
pars57 1 set 2024, ore 16:05 
SAM 1 set 2024, ore 15:06 
ty
Adri 22 lug 2024, ore 23:22 
Fantastic mod
illusive  [autore] 6 lug 2024, ore 7:40 
Should be fine now I think
The Naturat 6 lug 2024, ore 6:41 
Cannot use on multi. It says that we have different versions of mods bud it is not true.
5cm1s 6 lug 2024, ore 1:54 
1.7.3 can‘t use,update plz!
Patixxl 5 lug 2024, ore 9:15 
nobody ever loved me but today i know you love me
TheGamingNot 4 lug 2024, ore 21:14 
i nutted when i saw this btw
LautaRomano 4 lug 2024, ore 10:59 
will never know why this isn't in the base game... it's so much better. thank you so much!
FeelsAmazingMan 4 lug 2024, ore 9:53 
Amazing stuff right here!
PlayForNoWinnersOrLosers 4 lug 2024, ore 8:24 
great mod
Maximusvk 4 lug 2024, ore 5:37 
i love you ! finally good UI
illusive  [autore] 3 lug 2024, ore 18:14 
@RA3236 done
RA3236 30 giu 2024, ore 17:58 
Is there a way for you to add the auto-expand button to buildings currently under construction? It still uses the vanilla layout (which is nothing), and it would make it much easier to hit auto-expand on all the buildings I need for the construction loop.
DeluvianSenecca 30 giu 2024, ore 2:12 
Thank you!
illusive  [autore] 30 giu 2024, ore 1:12 
@Petro Thanks, I forgot to add this.
DeluvianSenecca 29 giu 2024, ore 15:32 
Could you maybe add the weekly balance too on the building?
DeluvianSenecca 29 giu 2024, ore 13:15 
THANK YOU DAMN!!!