Black Mesa

Black Mesa

Classic Styled Anomalous Materials Lobby
45 kommentarer
Intergoller 2. mar. kl. 1:35 
Can you port it to ep2?
SARDAUKAR_23 17. feb. kl. 1:17 
thanks bud, it's not like the one from episode two, but it's good.
it's my favorite addon, the way how crowbar collective changed that iconic room always pisses me off.
Skelleten 24. dec. 2024 kl. 10:18 
@DFE 785 he has already said he wont
Skelleten 24. dec. 2024 kl. 3:41 
can you make the Unforseen Consequences version a bit more destroyed please?
DFE 785 19. nov. 2024 kl. 4:26 
Greetings! First, I have to say you've made an amazing job! And second, I wanted to ask if I could request you two things:
-Frist, could you add the lightswitch in that room in front of the one with the G-Man and the other guy? I ask since the mods that do add that lightswitch obviously confrlict with your addon.
-Since the HL2 anniversary came out, could you make an addon that changes the lobby from Episode 2 from G-Man's Heart to Heart scene with this one?
That's all!
Dany 117  [ophavsmand] 9. nov. 2024 kl. 14:53 
Alright the guard calling for help sequence has now been fixed, sorry if it took so long to update this mod i was so busy with bigger project.
faringanlaster 4. sep. 2024 kl. 6:28 
merci je l'emmerde
ronster 13. aug. 2024 kl. 22:08 
Nice Job on this looks great.

As others mentioned the Light Switch scene should be added for completion/

Suggestion Are TV's on the Wall Breakable? Instead of Black screen Add Static
Make the Dull Looking Server stacks look more like the original.

Anyway good work on this.
no. 11. aug. 2024 kl. 16:59 
hey dany i was gonna ask you about battle for black mesa v2 but i saw your acc was deleted i dont know if its a discord deletion or you deleted it but im just checking to see if everything is good
Mr Scruffles 6. aug. 2024 kl. 8:04 
Can you fix the scripted events like the guard you take with going to the desk to call for help in UC, and being able to turn off the alarm?
dstrong08 3. aug. 2024 kl. 17:51 
ok
Dany 117  [ophavsmand] 3. aug. 2024 kl. 17:48 
Unfortunatly no, anything that change the first AM level and the second UC level will not be compatible
dstrong08 3. aug. 2024 kl. 17:44 
Is this compatible with chapter overhaul
Utophiλn 3. aug. 2024 kl. 2:24 
Ok, fair enough. Good luck in your work!
Dany 117  [ophavsmand] 2. aug. 2024 kl. 8:38 
No i wanted it to be more classic, the ep2 room just wasnt in my plan, so unfortunatly i wont
Utophiλn 2. aug. 2024 kl. 5:34 
You should have just take the map from Episode 2's G-man monologue, and remake it using BM assets. Do you think you can do it?
faringanlaster 24. juli 2024 kl. 6:52 
hideous, why would anyone need a revert
JerryDX 16. juli 2024 kl. 18:14 
Looks incredible! While I do have some minor nitpicks about this room too, it still looks way better than the original Black Mesa design for it. Will you make a version for Episode Two? You don't have to obviously, but it would be nice!
Sackyboy 16. juli 2024 kl. 8:35 
i like this, i mean dont get me wrong, i love the black mesa version of the lobby, i really love it, but this is nice, for nostalgia and stuff
Crash_Trooper 14. juli 2024 kl. 20:00 
i wonder could we also get the light switch back the one to turn off to annoy the scientist
TheoRex 13. juli 2024 kl. 13:12 
Small Change, But subtle
player 12. juli 2024 kl. 7:31 
no problem, bro

keep your head up and stay safe
Dany 117  [ophavsmand] 12. juli 2024 kl. 7:29 
Thanks man
player 12. juli 2024 kl. 7:26 
this looks VERY good
Dany 117  [ophavsmand] 12. juli 2024 kl. 7:10 
@Rphy154, i did not touch anything in that maps except the mapping of the lobby, i did not touch npcs at all, so you must have had a game bug
TCMOREIRA 12. juli 2024 kl. 6:59 
I really like this!!!

I'm curious on how you went about doing this. Did you block this by hand? Did you use the original map as a reference?

Any chance you can give the same treatment to some of the other levels and areas?

It's my belief that a couple of them really deserve this treatment!

Such as bm_c1a1c.

Black Mesa has this really annoying problem of prioritizing environmental art over level design (such as layout, clarity and flow). And it also makes some disrespectful changes to the original or disregards the design of the original levels entirely in favor of new flashy things that shouldn't really be there.
Raphy154 12. juli 2024 kl. 3:42 
theres a problem with the security guard that follows you: when he says he'll radio for help he just stands still.
ЭндрюГОр 12. juli 2024 kl. 3:22 
nice ,please create more bms maps on classic half life 1 style
blue shift/azure sheep , opposing force and decay maps on classic style
[ThλtGenericPyro] 11. juli 2024 kl. 13:58 
P e r f e c t i o n
Dany 117  [ophavsmand] 11. juli 2024 kl. 10:01 
Thanks man
Zoltan 11. juli 2024 kl. 3:03 
Damn, this is incredible!
Dany 117  [ophavsmand] 10. juli 2024 kl. 13:15 
So i pushed a final update, it dosent change much, just a friend made me realize that the long bar connected to the ground with the security desk looked weird, so i just removed that, now with this update this mod should be final, thanks everyone again.
Crash_Trooper 10. juli 2024 kl. 12:38 
oh shit this looks so good
Dany 117  [ophavsmand] 10. juli 2024 kl. 10:02 
Good news, mod has been updated with cubemaps :) Huge thanks to @thatmoodguy, he updated the mod for me with cubemaps and now i know how to do it for next time.
Dany 117  [ophavsmand] 10. juli 2024 kl. 9:32 
@thatmoodguy, omg my gamebanna honestly i lost my password saddly haha, but if you have any uploading site that will do, the one i use mostly is googledrive, i will add you as friend request if you want will be easier to send it (cause i also want to know how you did it so i can do it myself next time)
julian 10. juli 2024 kl. 8:20 
GOD BLESS
S a n d 10. juli 2024 kl. 7:58 
im cumming
thatmoodyguy 10. juli 2024 kl. 0:19 
What's your Gamebanana? I figured it out and would like to donate the file safely
Dany 117  [ophavsmand] 9. juli 2024 kl. 20:33 
Yeah i said in the description why, but as soon as i find a way past the problem i will update it with cubemaps, and thanks
thatmoodyguy 9. juli 2024 kl. 19:54 
No cubemaps built :( Otherwise lovely work :D
Dany 117  [ophavsmand] 9. juli 2024 kl. 18:57 
Its just that the area is bigger overall then the og, and personaly this is where it looked the best .Moving it might not be better in my opinion, but ill see eventualy if i make some test, but it might just stay this way, i will see i guess. Thanks for your suggestion though im keeping it in mind.
Dr. SourceCode 9. juli 2024 kl. 18:27 
However, is it possible to move the desk to line up with entrance door, to be more like the original or is that not possible?
Dr. SourceCode 9. juli 2024 kl. 18:25 
finally
TabBuddie 9. juli 2024 kl. 17:51 
The Black Mesa Source Classic team would love this lol