XCOM 2
Tedster's Mod Jam Fixes
18 opmerkingen
Wushrogg 22 sep 2024 om 12:51 
Updated the mod in AML and it seems that the warning message is still here when I load a save, game is running fine though
Tedster  [auteur] 22 sep 2024 om 10:29 
I apparently accidentally uploaded Ted Jam to this one (clicked the wrong thing in Alternative Mod Uploader since they're right next to each other), I've now reverted this one back to the previous version.
Gothyc 22 sep 2024 om 8:44 
Same problem here.
effervescence 22 sep 2024 om 8:14 
I don't have Ted Jam and also I see missing mod information when loading a game which has this mod installed. Seems something got broken here, and it has nothing to do with the other mod (Ted Jam).
ShunBrokuSatsu 22 sep 2024 om 6:43 
It could just be Tedster renamed the ID of this to the same as TedJam by mistake and now AML thinks they are the same. I would imagine it still loads them both regardless of this
ShunBrokuSatsu 22 sep 2024 om 6:41 
I think maybe Tedster integrated these fixes into Tedjam? AML says they are duplicates of one another.
Wushrogg 22 sep 2024 om 5:37 
Having the same issue, game says i'm missing the mod
Draco 22 sep 2024 om 5:25 
Has the name of the mod ID changed? Having an issue where it's saying I'm missing it from my saved game, despite it still being enabled in my mod list. Thanks.
Tedster  [auteur] 17 aug 2024 om 10:56 
Only if you move to the new mod. If you use the older one from Kiruka still, you need this one still.
Leokosta 17 aug 2024 om 8:52 
Tedster answered on his Ted Jam for Long War of the Chosen mod page. This mod can be disabled. Thank you very much
Leokosta 16 aug 2024 om 11:23 
Do I use this with Ted Jam for Long War of the Chosen or its already applied there ? Tx
LeyShade 17 jul 2024 om 15:51 
@Tedster - thanks for clarification =)
Tedster  [auteur] 17 jul 2024 om 15:12 
this is a combination of config and OPTC. Config for the playable aliens slots, but OPTC for everything else.
LeyShade 17 jul 2024 om 4:31 
@Tedster - We're not at work computer RN, but is this code or config based?
Tedster  [auteur] 16 jul 2024 om 18:24 
@HeatKnuckle - the Botnet effect doesn't stack properly, so without the fix, it only applies once to the target.
HeatKnuckle 16 jul 2024 om 16:51 
I don't use Mod Jam but I use Kiruka's Class Overhaul and Botnet is one of the perks added to the Specialist class.

Though I haven't got the time to utlise it, can someone please explain me what's the issue with the Botnet skill?

Also thanks for your effort making the fix!
The UltimateZapZap 16 jul 2024 om 15:01 
Babe wake up, Botnet is fixed
Vaultwulf 15 jul 2024 om 23:01 
While I have yet to check out Mod Jam, I appreciate the time and effort it takes to deliver an update such as this. Thank you for all your contributions to this community! :steamthumbsup: :steamthis: