Total War: WARHAMMER III

Total War: WARHAMMER III

Expanded Roster - Empire - SFO
25 Comments
CYLMT Riven  [author] 7 Jun @ 6:58pm 
I will update :steamthumbsup:
G胖骗我血汗钱 27 May @ 6:23pm 
update plz
CYLMT Riven  [author] 28 Nov, 2024 @ 2:00pm 
@unregistered freeaboo Updated!
unregistered freeaboo 12 Nov, 2024 @ 4:49am 
hey this mod crashes with the new update
Legend Slayer 22 Sep, 2024 @ 2:43pm 
Aweomsauce, thank you!
Thomas50_s 23 Jul, 2024 @ 11:56am 
giga chad modder
charlesklimper 21 Jul, 2024 @ 9:46pm 
@CYLMT Riven
Thank you for listening! I'm glad to help! :Dominated::WHII_Dominate::steamthumbsup:
CYLMT Riven  [author] 21 Jul, 2024 @ 9:38pm 
My apologies I keep missing the little things. Been working on multiple projects and probably too hastily finishing projects. Thank you for finding my faults and letting me know so I can improve this submod for you. :steamthumbsup:
CYLMT Riven  [author] 21 Jul, 2024 @ 9:37pm 
@charlesklimper I lowered their missile strength since I gave them Searing Flame. Only by a little. I also lowered their cap so as to limit their amount to still give the regular ironsides a purpose. Ill fix the turn recruitment. Ill also add the Lynx Cap to the Landmark buildings the Order Knights Cap is attached too to make them inline with the other order knights.
charlesklimper 21 Jul, 2024 @ 9:25pm 
@CYLMT Riven
Also, are the Repeaters supposed to have lower missile strength and be recruited in one turn? If they aren't it might be something on my end.
charlesklimper 21 Jul, 2024 @ 9:00pm 
@CYLMT Riven
The Wizard Lords are working, though the Lynx Knights are only getting unit capacity from the generic cavalry building and not the Order Knights landmarks. Just ignore me if that's intentional.
:steamthumbsup:
CYLMT Riven  [author] 21 Jul, 2024 @ 8:26pm 
@charlesklimper let me know if its fixed. :steamthumbsup:
charlesklimper 21 Jul, 2024 @ 6:03pm 
@CYLMT Riven
Not skills, traits?
CYLMT Riven  [author] 21 Jul, 2024 @ 6:03pm 
Maybe I just missed replacing the traits ill take a look at it.
CYLMT Riven  [author] 21 Jul, 2024 @ 5:59pm 
@charlesklimper Which skill line are you referring to?
charlesklimper 21 Jul, 2024 @ 5:57pm 
@CYLMT Riven
So you decided to given the Wizard lords the old generic traits?
CYLMT Riven  [author] 21 Jul, 2024 @ 10:28am 
@charlesklimper I fixed the cap issues. Lord issues have been fixed and I added Searing Flame to the Ironside Repeaters bullets so now when combined with the Fire Battle Mage Lord It should make for a great combo against the undead. =) hope this is fun and helpful.
charlesklimper 21 Jul, 2024 @ 2:31am 
@CYLMT Riven
If you gave the same cap to the repeaters to the Repeaters and Prophets they're also not being enforced. Sorry.
CYLMT Riven  [author] 20 Jul, 2024 @ 9:30pm 
@charlesklimper I gave them a cap ive tried using before and had issues with but thought maybe this time it would work. I guess the cap hates me. Ill change it tomorrow. No worries.
charlesklimper 20 Jul, 2024 @ 9:21pm 
@CYLMT Riven
Honestly the fire bullets sound really cool! It would help deal with Vlad. Maybe call them Helstorm Bullets? Like their using the special stuff from the Rocket Battery in normal bullets. I'm not good at names. Also, just thought I'd let you know that the Lynx Knights don't actually seem to have their cap enforced? It might just be me though.
I'm sorry I can only point out things I find. I've edited like 2 lines of code in my life and it was to delete a single letter from each. Outside of one college course, anyway.
CYLMT Riven  [author] 20 Jul, 2024 @ 9:13pm 
@charlesklimper how would you feel if I gave them some onhit effect like magical bullets or fire bullets and lowered their dmg or something so they are different and still usable? That or I disable them xd
CYLMT Riven  [author] 20 Jul, 2024 @ 9:12pm 
@charlesklimper oh I see what happened here. I saw 2 different ironsides in the files and thought the normal ironsides were different xd ok yes I will change them.
CYLMT Riven  [author] 20 Jul, 2024 @ 9:08pm 
@charlesklimper I based them off the SFO repeaters that are in the data files but as far as i know. Arent in the game. So at this moment I dont have any plans to change them.
charlesklimper 20 Jul, 2024 @ 8:23pm 
@CYLMT Riven
Well that feels a little targeted. :steamhappy:
Do you have any plans to change the Repeaters, since they're identical to SFO Ironsides?
CYLMT Riven  [author] 20 Jul, 2024 @ 6:55pm 
FYI I already see i messed up something for the lords character skills. I know what I did wrong and I will fix it tomorrow.