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One of my concerns with the character, was how a lot of victories felt undeserved because of the problematic options, its not the vision I had, I like characters that a bit more technical to play, but that can pull off really cool stuff without mindlessly mashing, I know the current state of Fennek is not perfect, but the changes were made with good intentions for both the player and the oponent, Im glad you like my character, but please I hope you can understand my reasons...
so... to give you some context, I wanted Fennek to be invluded in the workshop comunity tournaments going on, but the issue was that Fennek was apparently way too strong, a lot of complaints (for the most part) were about Nspecial and Dstrong (very annoying to deal with and no weaknesses) that's why the massive downgrade on the move by being so restricted right now
Tho I admit that the new one is a bit underpowered right now...
But think about it like a throwable Axe from Castlevania
Well... At some point in development that was possible since the lantern could explode with any attack (including enemy attacks which made it pretty much unusable in real matches), but at some point the code was reworked entirely and limited to just the special attacks
most of them are from the Rivals 2 contest but there's also some other ones
the characters that appear are:
SSL Fennek, SSL Iroh, Tanya, Sora Toyukanboe, Helios, Cirra, Yugo, Blackbeak, Rhyolis, Torga, Wren, Yono, Bhadra, Awatsu and Iroh (Definitive Edition)
I apologize for taking so long or that the reveal was a bit disapointing to some people
but I have improved a lot over the years and I wanted to release my boy on the best state as possible
Im glad to see people has been enjoying his release!!!
Fenk Real