Stellaris

Stellaris

Kurogane 2.0: No KGX Sections
11 Comments
automatiik 5 Mar @ 7:45pm 
you are correct...
Rage000  [author] 5 Mar @ 11:22am 
There is a settings window in NSC3 , You can turn off the features you dont like.
automatiik 4 Mar @ 11:38pm 
i dont use nsc3 anyway too much feature bloat
Rage000  [author] 4 Mar @ 10:56pm 
Unfortunately Strega is not up to date for NSC3. It does work for vanilla though. I had permission from Gage to create the two Kurogane add-on mods; one to remove the KGX sections and The other mod to swap out Titans, Juggernaut and Frigate models.
automatiik 4 Mar @ 9:46pm 
btw you would be my hero if you made a stripped down version of the Strega shipset like this
Rage000  [author] 3 Mar @ 11:10pm 
I think the changes will be good. Difficult at first to adjust to but necessary. Been playing this game for long time now. Seen every evolution. this next one makes sense to me. :steamthumbsup:
automatiik 3 Mar @ 11:09pm 
honestly i havent even looked at what is coming im just happy the devs are updating the game
Rage000  [author] 3 Mar @ 11:08pm 
I dont think this mod will be affected by 4.0. Only if the Gage the Author of Kurogane makes any changes to the ship set would it matter.
automatiik 3 Mar @ 11:05pm 
i know, just airing my grievances over the base mod, thanks for the work hope you're prepared for 4.0 ^_^
Rage000  [author] 3 Mar @ 11:03pm 
this mod makes it just a ship set. That was the intent. It removes the KGX sections from it.
automatiik 3 Mar @ 8:41pm 
ugh man why cant it just be a shipset why does it have to add stuff