RimWorld

RimWorld

Chain Explosives IED
7 Comments
<color=#FF228F>kad  [author] 9 Aug, 2024 @ 2:53am 
@[RFGD]tucker32 maybe! try it, and if not, ask CE about it
[RFGD]tucker32 8 Aug, 2024 @ 3:40pm 
Is it CE compatible?
natthegreat668 5 Aug, 2024 @ 10:56am 
ingame definition editor, character editor, or RimmsQOL and up the building HP or change material HP bonus Or change the damage done to buildings. Or introduce an OP material or building. Or one of the mods that changes how damage is calculated. The list goes on.
NuanKi 1 Aug, 2024 @ 1:13am 
and if u want more health for the walls use Concrete Walls - Forked
NuanKi 1 Aug, 2024 @ 12:58am 
@LZIM is not hte stats but the resistance, use VFE - Architech armored walls, they reduce breacher (explosion) damage by 95%
<color=#FF228F>kad  [author] 30 Jul, 2024 @ 2:08pm 
@LZIM very interesting question sir! the stats of the chain ied are the same as the highly explosive ied (the standard one). it would depend on how far away the explosive is from the wall and how many explosives will damage the said wall.

if it were a setup as the one in the gif above it would need to be a reaaally strong wall - something modded. but for a wider hallway, or a less intense one (the one shown is perhaps a tad overkill), i would assume that plasteel and perhaps uranium would be needed.

but attempt to do so with granite - or if you are running a mod that strengthens steel walls.
LZIM 30 Jul, 2024 @ 8:57am 
silly question.. of what material a wall should need to be built in order to not have it also be vaporized with this marvellous machination