Arma 3
WBK Kit Menu
57 Comments
SpooNNNeedle 1 Jul @ 5:03am 
what a really nice alternative to cfgRespawnInventory!
Madkats1999 20 Feb @ 3:05pm 
Can this be implemented into modes such as Liberation, Antistasi, Mike Force etc?
Jheisingerc 7 Nov, 2024 @ 9:48am 
sirve para mp ?
Fercho 21 Oct, 2024 @ 3:56pm 
Hi, are a way to limit the distance to see the action??
Mikker 8 Oct, 2024 @ 2:01pm 
i relly love this mod and i have a dream can you make it so it's work whit this mod (KJW's Two Primary Weapons) i relly like it and you sadly :c only have few posiens options D:
Asmo 28 Sep, 2024 @ 8:13am 
Hi this is cliend side or?
Disco 6 Sep, 2024 @ 8:40pm 
fantastic mod!
hopefully the "Export as a Kit" and small interface issue can be resolved soon.
thank you for your work Webknight!
A. Ares 30 Aug, 2024 @ 3:09pm 
@WebKnight mate, first of all thank you for all your mods. They are amazing! I would like to ask a kind of request for this mod though! Would it be hard to add an Editor Module that will "copy" the loadouts of the synched units and adds them in a synched object as options?

I know that this may have some problems like the name of the kits (could be the "Role" of the unit though) or the conditions or the extra equipment. Possibly though these would be fields in the module itself!

I know that scripting everything is not such a big deal but some modules would be great and sometimes it is easier to do it! (At least for some of us)!!


Again mate, thank you for all your mods! Keep up the awesome work and ArmA as much as you can! Cheers!
NekLol 29 Aug, 2024 @ 10:31am 
А ещё вопрос, как сделать возможность брать кит только для определённого человека, вот например у меня есть 3 кита наёмника, разных стран, как мне сделать что-бы их мог брать только нужный мне человек.
NekLol 29 Aug, 2024 @ 7:34am 
Привет, такая проблема, создаю миссию и создал кит, при попытки убрать доп оружие которые есть в примере, указанном в описание в стиме, игра выдаёт ошибку и кит полностью пропадает.
Crin 26 Aug, 2024 @ 6:44am 
Yep, works alright now. Thanks :steamthumbsup:
WebKnight  [author] 26 Aug, 2024 @ 3:39am 
@Crin set your interface size to small, i am aware of that issue and will fix it ASAP
Crin 25 Aug, 2024 @ 4:45pm 
Can't seem to get "Export as a Kit" option. Followed your video step by step, checked all the mods and updated CBA and this mod. Tried making the Kit Menu without it by exporting the kit both via ACE and vanilla but it keeps giving me error messages when loading kits in
天使 24 Aug, 2024 @ 1:06pm 
Sorry to bother again, would there be a way to exclude a player from using the arsenal? I would like only pilots to be able to access the Will there be a script to exclude other players?
Mushtea 21 Aug, 2024 @ 2:04am 
Some things I noticed:
Some items are not shown as items but as weapon accessories, so they cannot be added dynamically (costume option). (Probably the same itams as in editor when adding stuff there to a crate for example)
When loading, the order is not as defined in initialization, in some places it is a little random but most of it is fine.
The box can be accessed from far away, would be nice if this could be fixed.

Also a nice feature would be the ability to add the loadouts via the addon settings and then have an additional object for it, this way it would be possible to store the loadouts on a server and only need to place that object to get access to the loadouts.

Everything else works fine, thanks for this mod!
WebKnight  [author] 20 Aug, 2024 @ 4:41pm 
@Solewar починю
Solewar 19 Aug, 2024 @ 9:45am 
Заметил проблему, что не выдаёт специализацию медика с ACE аптечкой
WebKnight  [author] 17 Aug, 2024 @ 8:55pm 
@CTPEJLOK и просто не добавляй магазины в основной кит, вот и всё
WebKnight  [author] 17 Aug, 2024 @ 8:54pm 
@CTPEJLOK добавь нужные магазины в дополнительный выбор
CTPEJLOK 17 Aug, 2024 @ 12:59pm 
@天使 i make this - player isKindOf 'PILOT_CLASSNAME ( UNIT CLASSNAME )';
Works fine for me
CTPEJLOK 17 Aug, 2024 @ 12:56pm 
Есть варик чтобы отключить авто выдачу магазов на оружие? просто у меня магазины по дефолту и те что прописаны к оружке разные, и хотелось бы контролировать этот процесс
PurePazaak 16 Aug, 2024 @ 8:28pm 
Thanks for continuing all your hard work. It's much appreciated.
sonofpeasant1 15 Aug, 2024 @ 5:06pm 
WebKnight consistently making Arma not shit
Ghost 15 Aug, 2024 @ 3:08pm 
Is this client side?
RgrThatSarnt 15 Aug, 2024 @ 12:52pm 
blessed
WebKnight  [author] 14 Aug, 2024 @ 8:46pm 
@Oleg Grindstone try to force repair the mod, everything works on my end
Oleg Grindstone 14 Aug, 2024 @ 4:54pm 
Great stuff as usual Webknight! One thing, seem to be having issues with Magazines and Items not showing up properly on the additional equipment tab; no icons, no letters. They're technically select-able, just invisible.
Matekosh 14 Aug, 2024 @ 4:07pm 
@天使 I think you can use steam UID's and getPlayerUID for that...

Something like:

InitPlayerLocal.sqf

PLTS_List_Array = ["4646545649874","45646549678"]; //Steam ID64 Account IDs examples//

if ((getPlayerUID player) in PLTS_List_Array) then {

// Wbk_AddKit code lines //

};

Not so sure if this could work, but maybe you get the idea. lol
天使 14 Aug, 2024 @ 2:25pm 
One question: Will there be a way to limit or prohibit the arsenal for certain types of players?

Example, I have my infantry unit and I want them to have access to the armory with all the infantry equipment but to another armory with the pilot equipment code not, and vice versa.

Is there a script or something I can put to prohibit their access?
Play3r 14 Aug, 2024 @ 10:12am 
@BlackFalco
You can now save kit from EDEN Arsenal, as well as ACE (made the 13/8-2024)
create a unit in Editor-Bi arsenal (rightclick unit)- Export- paste in script - DONE.
how is that scripting, it's all C/P
BlackFalco 14 Aug, 2024 @ 8:52am 
@webknight yeah man but we are all tired of Arma 3 scripting and coding xD Very useful thing nowadays would be a faster arsenal loading... But I can understand that ur mod is useful for the people willing to put their time on this... So all good :)
WebKnight  [author] 14 Aug, 2024 @ 7:25am 
@BlackFalco its not really that hard
Voxel 14 Aug, 2024 @ 7:15am 
get back to work on aftermath and tiberium genesis
BlackFalco 14 Aug, 2024 @ 6:38am 
Wish for a mod like this but without all that coding needed... :(
coogato 13 Aug, 2024 @ 10:35pm 
this man is goated man
WebKnight  [author] 13 Aug, 2024 @ 7:36pm 
@天使 not really, its up to you how you will sort kits, additional equipment is organized by its type
天使 13 Aug, 2024 @ 7:13pm 
Okay, I'll send it to you this weekend.

By the way, a question: Will there be a way to organize the teams in alphabetical order? Because everyone seems to be in disarray.
WebKnight  [author] 13 Aug, 2024 @ 5:06pm 
@天使 you can send it to me and i can put that translation into the mod itself
天使 13 Aug, 2024 @ 4:38pm 
I just tried the INSIGNIA update and it's just wonderful.

I will leave you several points to decorate your profile. Thanks a lot.

I will modify your code a little just to translate it into Spanish and Chinese, I hope you don't mind.

And again thank you very much.
Parker9044 13 Aug, 2024 @ 3:47pm 
The goat is back!
WebKnight  [author] 13 Aug, 2024 @ 8:30am 
@天使 @Play3r sure thing will fix it
Play3r 13 Aug, 2024 @ 4:18am 
nice and simpel to use.
But yes a shame with the insignia problem, hope it get fixed ?
天使 12 Aug, 2024 @ 11:34pm 
Is there a way to avoid removing the insignia from the uniform? If so the mod would be perfect
天使 12 Aug, 2024 @ 11:03pm 
It works excellent with a single detail.

Removes INSIGNIA from uniform
Fishy 12 Aug, 2024 @ 9:52pm 
webknige good
XIAOXIAONI 12 Aug, 2024 @ 6:33pm 
So it was like a premade loadout list, but only zeus can acess it to change it?
Ultra 12 Aug, 2024 @ 6:28pm 
Babe wake up, new WebKnight mod just dropped
WebKnight  [author] 12 Aug, 2024 @ 3:31pm 
@Jamil_AAAAAAAAAAA no, all functions need to loaded on server and client
LT PREDATT0R 12 Aug, 2024 @ 3:29pm 
Did it work in pub Zeus!!!!?????
Jamil_AAAAAAAAAAA 12 Aug, 2024 @ 3:28pm 
Quick question, is this a cilentside mod?