Fraymakers

Fraymakers

Naoto
17 Comments
Dayfah 16 Sep, 2024 @ 6:38pm 
Aye Moxx! Just played her a bit more and I love the more I play with her!!!
Keep it up!:steamthumbsup:
Dayfah 11 Aug, 2024 @ 10:36pm 
K, Thanks:steamthumbsup:
Møxx!  [author] 11 Aug, 2024 @ 10:23pm 
yeah no worries :steamthumbsup:
Dayfah 11 Aug, 2024 @ 5:06pm 
Hey! Would you mind changing the character select thumbnail? Or at least zoom in on the face?
Dayfah 11 Aug, 2024 @ 8:25am 
Nice! Lovin the update!:steamthumbsup:
Møxx!  [author] 9 Aug, 2024 @ 4:21pm 
fixed back air, fixed the tumble problem, it did that because my "crash_bounce" animation was improperly named and the "tumble" animation had no animation to transition too. She also now has a new up air and taunt
Dayfah 4 Aug, 2024 @ 10:39am 
Np! Can't wait for The Projects to be finished!:steamthumbsup:
Sky Kyosuke 3 Aug, 2024 @ 9:59pm 
also no problem lol
Sky Kyosuke 3 Aug, 2024 @ 9:58pm 
man i get that so much lmao in the discord there's literally a running gag where i post my projects folder because of how many characters i keep planning and working on

like i have at least 3 or 4 projects that are almost done that i havent been working on because i keep moving on to others

but yeah definitely keep making stuff fraytools is a pretty cool program once you get the hang of it im sure you'll come a long way :steamthumbsup:
Møxx!  [author] 3 Aug, 2024 @ 9:57pm 
i appreciate all the help and comments it's so nice having support and thats all i really need to actually finish things
Møxx!  [author] 3 Aug, 2024 @ 9:56pm 
i'm checking it out right now, really shouldn't take me as long as it is but i'll get there lmao, my adhd ass brain has like 15 characters that are all around 75% done just taking alot more time and brain power to make them because i've learned so much more about fraytools, they're much better than the slop i was posting before, also remaking Aigis and Adachi, i just can't be focused on one thing for too long for some reason lmao
Sky Kyosuke 3 Aug, 2024 @ 9:32pm 
ok another quick thing about the hurt after actually getting hit before, it kinda looks like either your tumble animation is super long or the ecb is done wrong so maybe look into that as well
Sky Kyosuke 3 Aug, 2024 @ 9:29pm 
love to see the improvement, just so you know back air seems to be scaled different so it looks a lot small than the rest of her sprites, not gonna give out criticism or nothin other than that unless you want it but i like the improvements a lot

as far as her getting stuck in place im not exactly sure what would cause that, but do you have an armored moves? it could be something to do with that. Also make sure to check hurtboxes on your hurt animations, that could be another cause.
Dayfah 3 Aug, 2024 @ 2:13pm 
I Love the update but I had some things I thought I might share to make the character better. For some reason whenever she gets hit she seems to be stuck in place for a few seconds. Also I think the first hit of her Down smash is a little too strong. Her back grab kills kinda early as well and this last one is not really a huge problem but she's so tall her bullet doesn't hit some characters. Thanks and I hope this find you well!:steamthumbsup:
Dayfah 1 Aug, 2024 @ 10:28pm 
Great!:steamthumbsup:
Møxx!  [author] 1 Aug, 2024 @ 6:16pm 
Real she will be getting updated I’ve learned so much more about fraytools and I’m on a pc now rather than a MacBook 😭
Dayfah 1 Aug, 2024 @ 6:00pm 
Yessir!