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Not to mention that ranged troops are set to attack at their maximum range, which makes sense to a certain extent, but in the game they simply waste all their ammunition on misses... unless you order them to hold fire, only to give the order to fire when the targets are 70 meters away from your troops, which is a reasonable distance to have ANY effect in ranged combat. Meanwhile, the vanilla AI simply does all this micromanagement automatically.
Like I said, this mod has potential, but right now I think it's just a downgrade, infortunally.
Наш основной проект - Bannerlord online. Сотни игроков на глобальной карте, отряды НПС, боссы, клановые войны, рейды и битвы за ресурсы. Одним словом ванильный банерлорд, только в онлайне, все лорды - игроки, а одновременный онлайн достигает 400 человек.
Наш дискорд: {LINK REMOVED}https://discord.gg/eu-sturgia
I'm getting killed by magical .0001 second hilt punches by low tier troops. Just f*ckin lol