Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
Also PLEASE add a way to pass turn when using Phasor. Sometimes I don't wanna move but hitting pass still deals some stress damage
Thank you for your balance input. Can you explain how to fix the class?
The mod shouldn’t be causing any sort of issues, since it doesn’t interact with other mods—it’s purely self contained. Could you try creating a new save with just the trophy hunter enabled and nothing else see if the crash still happens?
Any idea what it may be conflicting with? Does it modify any files other mods might touch? I've tried moving it all over my load order and that didn't seem to make any difference.
Yeah this is a bug that's just unique to the mechanic Feedback Loop is tied to. Unfortunately, there isn't any way to fix it with the current modding tools we have.
Only played a few quests but so far I'm loving the mod despite of that!
If I had a choice to prevent it from curing the crimson curse, I would. Unfortunately for all disease cure effects which aren't camping related it will always cure the crimson curse, and this cannot be prevented. So it will stay as is.
You are only supposed to be able to move or pass with the skill. Think of it like Holy Lance or Point Blank Shot except you get to choose where you move. If you were able to get a free second attack it would be too powerful.
If you launch the game very quickly and click on a save file, there is a chance you load the save before its mods are loaded. As you might imagine, this has catastrophic consequences with some hero mods and trinkets randomly disappearing. I know this issue isn't unique to this mod, since I've seen this happen before.
Check which mods are enabled on your save file, and make sure to give the game a good 10 second after you've gotten to the main menu. Otherwise you may end up clicking on a save file with no or only half of your mods loaded, which can cause the issue you are reporting.
I would actually like it to trigger on riposte, but due to coding limitations it can only trigger on a hero directly killing an enemy during their turn. It's unfortunate, but that's just how the game is coded.
What translation are you using? And what other mods? I have not encountered this issue
That was something that came up in testing, but couldn’t be fixed due to coding limitations, so it’s staying in. (It also can screw you over for heroes where you want to keep the curse, so it’s not all upside).
So if you had 10% it will add 5% and make it 15%. And if you had like 40% it will add 20% and make it 60%.
It has good synergy with her kit and good if you stack crit trinkets on her. tho im not the mod creator so i might be wrong \:
it says +50% crit, but doesn't seem to increase the crit chance by that much