XCOM 2
Project DollHouse
422 Comments
jonexhd 14 hours ago 
Any chance to add the lock random props from the same dlc/mod function? That would be perfect.
Saladin 15 Jul @ 10:33am 
Ah, nevermind, the issue was another mod, this one, Clean Soldier Generation:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1707030670&searchtext=clean

It claims to only make new recruits look normal. But as a side effect, it also breaks the random button, which is not in the description.
Saladin 12 Jul @ 12:24pm 
Quick question about the randomize button.

Is there any way to customize what it chooses? Currently it only selects default gear, hair, and accessories.

I would like to select randomly from all sorts of places. Regardless of the hideous monstrosities that can result, it's often a good jumping off place.
Johau 8 Jul @ 1:10pm 
Anyone else have issues with it not saving spark size changes?
Daddy Takeda 8 Jul @ 6:12am 
Looks promising, but still a WIP with what appears to be a lot of issues. Gonna fav it and wait for it to get more updates before replacing UC with it.
Mr.Daego 6 Jul @ 12:31pm 
Sadly the RBG option still doesn't work with my modlist.
Still is a great mod cause the dynamic armorlist reading don't make you wait 2min to show you the list.
Mortism 3 Jul @ 8:00am 
Has anyone found a workaround for the issue of not being able to build facilities in the base while using this mod, i have tried unrestricted customisation instead and used the AML launcher but when i try to load those i cannot even get to the main menu screen without crashing back to desktop....please send help!
QQ小冰 1 Jul @ 8:42am 
When I use this mod, it causes the DLC XCOM 2: Shen's Last Gift task to be inaccessible and constantly crashes. Can anyone help me?
Deadweight 19 Jun @ 6:32pm 
just got back to playing yesterday, so far it seems to work perfectly with templars, reapers and skirmishers, haven't gotten to sparks yet, but it's still not working properly for XCOM soldiers, not sure what it means in the XComContent.ini, but i'll probably end up shoving my head through that door eventually
Soul 19 Jun @ 5:06am 
From the comments its been pretty clear it mess with stuff heavily,idk why people still try to use it in its current state
BHole Connoisseur [BR | HC] 19 Jun @ 5:01am 
Trying to use Warhammer armours in my game and this is the mod that is messing everything up lmao. Idk how to fix it and have everything working in-sync with each other
FLY4EF 7 Jun @ 4:36am 
Bro,wake up,we need you.
BuzzyBeeKeeper 4 Jun @ 11:00pm 
whenever i would upgrade the armor the customization changes even if i have the Persist option toggled on is anyone else having this issue?, idk what to do
spooky ghost 30 May @ 7:40am 
pretty sure this mod is abandoned
NSFW Gamer 27 May @ 1:58pm 
I love the concept of this mod, and how it tries to do the job of 5-6 different mods in one, but I've ultimately decided to stop using it because the bugs and behaviour were getting annoying.

For my full post about this, please see the discussion I started "Problems with Dollhouse"
bidiguilo 25 May @ 8:18am 
@Boyrdee can u explain what u mean?
Boyrdee 25 May @ 1:24am 
fix plz
Boyrdee 25 May @ 1:23am 
its this mod sorry
Xecutor 24 May @ 3:00pm 
The strange thing is that using unrestricted customization and such just seems to crash my game on boot up. this is the only one that actually worked
Lemon Boy 21 May @ 2:31pm 
@Xecutor
I think it's honestly just Project Dollhouse at this point. I'm having the same issue, along with you and somebody else.
Lemon Boy 21 May @ 2:29pm 
My avenger UI completely disappears when using this mod, and it's ONLY this mod. I've tried four campaigns trying to figure this damn bug out. Somebody else has had it, it's extremely annoying.
Fenix Hunter 20 May @ 7:12pm 
I have no idea why but for some reason, the eyes on the Spark's heads no longer shine. I can alter the colors on some of them but they're no longer emissive
Soul 8 May @ 9:19pm 
Yes,use Unrestricted Customization instead,Project Doll seem to have a LOT of problems and no updates on it so far so its quite unstable
Xecutor 8 May @ 5:19pm 
been using the mod in game i got quite a few mods installed. mainly starwars and after a couple minutes of playing all menus just disappear and the game is unplayable. any advice?
Blixtgordon11 6 May @ 10:46am 
Same problem as @RAAMPEAK wepon color is not working and when i turn off the wepon customization the wepon gets grayed out and can not acces
RAAMPEAK 1 May @ 4:31pm 
color of weapon doesn't change
Tommy 29 Apr @ 1:47am 
Crash when apply skin of weapon.
DosTacos 28 Apr @ 11:06am 
Every time I get a new armor tech or equip an advanced armor (like the EXO suit), my soldiers appearance randomizes. I have tried both the global and local tick boxes that are supposed to prevent this (I think?).

What gives? Am I missing something obvious or is this not a feature of the mod? Any help would be appreciated.
Shiv Stabbington 28 Apr @ 6:22am 
for some reason, the RGB option, whether inputting a hex code directly or dragging the sliders, only works on weapons. If I try to use it to change colors of eyes, hair, skin, or body primary/secondary, it just...doesn't change.
Kelsiel 27 Apr @ 10:14pm 
The customization menu doesn't appear with this mod on unfortunately
TheBadAim 27 Apr @ 3:30pm 
For some reason both arms gets the same tattoo when trying to choose a tattoo for one arm
Swifty Magee 17 Apr @ 12:13am 
@Deast I don't know if this mod is still being worked on, but as for your build and customization issues, I think Project Dollhouse has low compatibility with major mods. I was hesitant to try this mod out for a long time due to everyone commenting about bugs, but I finally bit the bullet and it works fine for me. However, I'm not using any major overhauls like LWOTC, which I think may screw things up if you use it with Project Dollhouse.

Try running XCOM 2 with nothing but Project Dollhouse and see if you can build any facilities or if your characters randomly change hairstyles or colors. If everything works fine, start adding your other mods one-by-one onto your mod list. Eventually you'll figure out what doesn't mesh well with Project Dollhouse. If you want to use a lot of mods this process will take a while, but you should be able to figure out what works with PD and what doesn't.
Deast 16 Apr @ 10:14pm 
is this mod still be worked on? I cant build or excavate things and the soldiers customization gets randomized.
complexevil 13 Apr @ 10:42pm 
I like the UI and the simplicity of it. I especially like being able to click on an option to select it without being booted out the menu and having to go back to keep browsing. But right now, this mod causes my game to freeze if I stay in customization for too long. I'll be watching this mod, but for right now I can't recommend using it.
Swifty Magee 10 Apr @ 2:07am 
Footnote to my custom race/soldier notes below: while I was able to get the Project Dollhouse UI to work with the customs, for some reason the ability to color individual armor parts doesn't work. So for example, my Argonian soldier can't color his torso and his leg armors different colors like the normal soldiers can with Project Dollhouse.

If I find a solution to this problem I'll post back.
Swifty Magee 9 Apr @ 11:37pm 
If you are using a mod that adds custom races or soldiers and the Project Dollhouse UI is not working for that soldier, you must first add the soldier's "TemplateName" in Project Dollhouses' XComUI.ini file.

In the XComUI.ini, at the top should be a section called "[ProjectDollhouse.PD_UICustomize]". In that section you will find "CharacterTypeOverride" lines. Add your custom race/soldier "TemplateName" there.

For example, let's say you are using the mod "Allies Unknown:War of the Chosen" and want to add the Argonian soldier to Project Dollhouse. First, go to the "Allies Unknown Redux Species: Argonians" mod folder and open the "XcomAlliesUnknown.ini" file in a program like Notepad. You will see a line called "TemplateName", and in this example the name will be called "ArgonianSoldier". Remember that template name.

Continued in post below...
Swifty Magee 9 Apr @ 11:26pm 
Now go to the Project Dollhouse mod folder and open the file "XComUI.ini". In the "[ProjectDollhouse.PD_UICustomize]" section, add the following line:

+PD_CharacterTypesOverrides = (CharacterType = "ArgonianSoldier")

This line tells Project Dollhouse to recognize the Argonian soldier type. Now save the file and launch Xcom 2. Go to your soldier list and check to see if your Argonian can now be customized with Project Dollhouse's features.

If you are using the Alternative Mod Launcher [github.com] - which you reallly should be if you are using any XCom 2 mod - editing the ini files can done easily through the program. Just highlight the mod in the launcher and at the bottom section will be a number of tabs for the mod. Click on the "Config" tab and you can then select what ini file you want to change with the drop down list. Once you've added your TemplateName line, click the Save button and launch the game to test things out.
Swifty Magee 9 Apr @ 10:42pm 
If you are using Project Dollhouse and the XSkin mod and you're not able to change the skins of weapons, uncheck the option "[Global] Use Weapon Customization" under the Additional Settings panel on the right side of the screen when customizing your soldiers.

I know a user asked that question previously and found out how to change a setting in the Project Dollhouse ini, but the option is actually in-game.
RussianBreadstik 3 Apr @ 6:28pm 
Not sure why, but for some reason this mod makes it impossible to build or excavate anything
Gunsupmate1 28 Mar @ 12:54pm 
i cant build anything with this mod enabled
Voltage 25 Mar @ 7:33pm 
This mod has potential, but having my guys' outfits randomly change isn't great in any way. I would use the mod if it didn't have that one annoying issue.
steamt 22 Mar @ 3:50pm 
This is not in a usable state, at least for me. Items with no name, soldier customizations changing. There are plenty of good things but it causes too many struggles.
Nero 18 Mar @ 6:42am 
yeah soldier customization keeps getting randomized which sucks
Paul-verizer 17 Mar @ 2:01pm 
i just did a binary search cause i had an issue and it seems this mod was interfering with my ability to do any research or build / clear rooms on the ship, i see some people have said the same
PaintedGamer 16 Mar @ 4:47pm 
this mod kept randomizing my custom characters in my pool, never saving my changes at all. screw this buggy mess, go back to it's predecessor, grab 1 Mil Colors.
vinistrifezza 15 Mar @ 7:34am 
this mod broke my hair color customization
every time i try to change my hair color it crashes the game
SophieBaybey 14 Mar @ 3:16pm 
I absolutely love this mod so much. Is there any chance a future feature could be added to allow the player to scale individual body parts, much like they can scale the overall model? It would give the ability to make certain modded cosmetics clip less, or solve the issue of certain cosmetics floating away from the model on smaller torsos/legs/etc.
Grunt 14 Mar @ 12:25pm 
do i have to start a new run to make this work?
Grunt 14 Mar @ 12:23pm 
i have this problem where all modded names are erased and replaced with arms1, arms2 etc. how do i fix?
AndromedaSystem 1 Mar @ 1:23pm 
also i guess does the cosmetics from other mods sometimes just being numbered have a fix?