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Hi, I started on some modifications to the WW2 Tanks mod awhile back specifically targeting the Panzer II to use a modified SPE Flak gun and some new sounds for that. I started on the M26 Pershing but got burnt out on the project.
I want to finish some other projects before coming back to this, I also have a Wirbelwind update to push out to use SPE guns.
Today I've released an update to update the Sd.Kfz 251 lack of towing, Tiger II and Tiger I vehicle UIs, and applied the SPE vehicle ammo counter to the Gunners of various vehicles. See the Changelog discussion!
I use ACE, SPE & IFA3 with no problems. Just make sure to disable Advance Vehicle Damage.
Hi,
There's no way to increase the frontal armor of the IFA3 Tiger II without me having access to the un binarized model (so no). I think the M10 and Sherman 76 from SPE have similarly name but different performing main cannons. I think I left the Tiger II compass as the IFA3 one because it would break or not work with the SPE one.
Also, the Tiger II compass is a little borked, which I don't mind just figured I'd let you know :)
I'll add that function in the next update then.
I'm not going to add compat for FOW. FOW breaks with SPE because of how FOW does the AT guns.
I have a small roadmap of what I plan to do in the readme of the Github in the description.
Hi I think I applied the SPE towing script onto the IFA3 251/1 so you could tow the SPE Pak and Howitzer
Hi, I've been made aware previously about that error. I just haven't had time to take a look at solving the error but I know where it stems from.
I tried changing the reload time of the SPE M4 Howitzer variant I made to no luck. Not sure how to modify it properly. Also I couldn't get custom magazine wells working to streamline making new ammo.
Did you change the time or is SPE over riding the default time?
Great work again!!!!!!!!!!!!!!!!
Hello I just modified the JS-2 in this most recent update v1.0.3
@Armoured_Contempt
I added the requested .bikey
Do you think you could add in the JS-2 in the next update?
Hi, I've added a Keys folder that will come with the next update along with other minor changes.
Hi originally I considered it but thought "eh people will just use the SPE Tiger so why bother with the IFA one".
I'll apply the changes to the IFA Tiger E next time I get time to work on this and some of the other ideas I had on the github.
Just wondering if you could because I actually like using the IFA3 Tiger 1 E instead of the SPE one and love the mod btw.
I don't think so. I think those pictures for interior are low quality.
WWII armoured cars probably not or in the very far future
WWII tanks probably not or in the very far future
If I were to work on them, similar to NF, I would try to make them their own mods to have a modular set of mods or optional additions rather than forcing people to download everything in one AIO.
@[SMF]xFreakylow
The affected IFA3 tanks with renamed or identical SPE tank weapons. So the tanks will have the SPE explosions.
I don't have a compat for that.
I tinkered with NF a bit and it's less than satisfactory. I'd need to rework all the SPE German guns to get them to be able to penetrate the NF tanks because of how NF modeled their vehicles.
WWII armoured cars probably not or in the very far future
WWII tanks probably not or in the very far future
@IceBlue
I'm not interested in CSA38 at the moment so in the very far future as it's own mod maybe
Are there any plans to touch NF or the WWII armoured cars and WWII tanks mods?
Yes
@Brian Hates Games
simc...
hahahahahahha