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Rapporter et oversættelsesproblem
This is because of the (TheWorkshop.AcceptItemFunctionToolbelt) fuction in the workshop mod Inside the lua/server/TW.lua
You could edit this code to add more Category by adding more
=
local category = scriptItem:getDisplayCategory()
if category == "Tool" or category == "ToolWeapon"
or category == "ToolCarpentry"
or category == "ToolCleaning"
or category == "ToolElectrical"
or category == "ToolFarming"
or category == "ToolMechanics"
or category == "ToolMedical"
or category == "ToolMetalworking"
or category == "ToolSurvival"
or category == "ToolTailoring"
then
=
elseif item:getDisplayCategory() == "Surgery" or item:getDisplayCategory() == "FirstAid" then
category = "Medical";
Should be
category = "Med";
This is to fix IGUI_ItemCat_Medical showing for some items.
In case you don't know how BS works under the hood: It attempts to auto-categorize items based on their properties, and includes many, many manual category overrides for base items and those of a ton of popular mods.
As for the more granular categories, some examples are: Condiments, spices, servings (so finished meals), tools per relevant skill, liquid containers, perishable beverages, money and more.
There are still a bunch of things that aren't categorized correctly, I will write more and put out more updates soon. I'm going on vacation next week, though, so I hope I can find some time before then.