Counter-Strike 2

Counter-Strike 2

surf_adventure
16 Comments
Marchand 24 May @ 6:33pm 
The start zone trigger_multiple appears to be hollow, and since the spawns/respawn tele are inside of it OnTouchStart is not being called when you spawn in. This makes it so that surf timers aren't aware that you've started stage 1 when you leave the zone. Can you recreate the map_start with the block tool and then tie it to the trigger_multiple entity? Thank you.
Aussielynx 22 Mar @ 8:31pm 
This map needs to covered on all surfaces of every level of the map. Rocks need to be checked, walls need to be looks at, and gaps in ANY capacity need to be blocked. Such a good map only to be wasted by not covering all areas.
Proxun 21 Mar @ 4:02am 
Hey, commented before. Found another one though so I updated the video with the extra exploit that needs to be fixed. https://www.youtube.com/watch?v=p74nq26HuI8
Dowz 23 Feb @ 1:17pm 
Btw on picture number 8 the trigger_teleport for respawn is not placed in a certain place on the ground surface
Boooooof 23 Feb @ 12:32pm 
Most beautiful map I have ever played,
Dowz 23 Feb @ 12:31pm 
Nice map !
differend  [author] 13 Sep, 2024 @ 9:15pm 
I'll fix it.
alnoise 13 Sep, 2024 @ 1:39pm 
on the third stage you're able to get out of the map and skip to the last stage. can you please add a player clip to prevent cheated times on servers? here's the area you're able to get out from https://imgur.com/a/qrXYEoA
Marchand 12 Sep, 2024 @ 8:15pm 
Is this supposed to be a staged map? Would you mind adding stage triggers so that we can respawn on specific stage platforms by user plugin timer commands, along with saving stage times to a database?

Here are the CS2 trigger naming standards by CS2Surf on GitHub https://github.com/CS2Surf/Timer/wiki/CS2-Surf-Mapping

Map Zones

map_start (AND/OR (s)tage1_start) - Start zone of map (AND/OR start zone of stage 1)
map_(c)heck(p)ointX - Checkpoint X of map
map_end - End zone of map
(s)tageX_start - Start zone of stage X
(b)onusX_start - Start zone of bonus X
(b)onusX_(c)heck(p)ointY - Checkpoint Y of bonus X
(b)onusX_end - End zone of bonus X

Brackets indicate shorthand. For example: s4_start, b2_end, map_cp1, b2_cp3
Low 22 Aug, 2024 @ 4:35pm 
add my discord surf_low
Low 22 Aug, 2024 @ 4:25pm 
you can clip through the map skipping the last stage please add me to discuss <3
Gibz 17 Aug, 2024 @ 7:43pm 
IMPOSSIBLE
tombs of amascut enjoyer 15 Aug, 2024 @ 5:38pm 
this is sick please save the cs2 map pool
tacticalwartuna 14 Aug, 2024 @ 10:52pm 
beautiful map!
alnoise 14 Aug, 2024 @ 4:22pm 
great map :steamhappy:
Silverbox 13 Aug, 2024 @ 12:34pm 
Adventure time! :caveblazersheart: