UBOAT
Datasheet Reload - fixed
8 Comments
Eridano2013 20 Oct, 2024 @ 6:00am 
Warning: This mod blocks the sub's upgrade feature. When you go to the upgrade view, the only items that have the green gear icon indicating a possible upgrade are the emblem, decoration, and deck gun (and even these can sometimes be missing).
Other upgrades, such as Snorkel, Balkon, etc., could be searched, but will no longer be installed.
Dazzed  [author] 4 Sep, 2024 @ 2:28pm 
afaik the mod only reloads the "spawners" tab of the sandbox sheet in its current version, which is basicly just the original code from Salamander slightly restructured and a few lines rewritten to restore functiionality.

i'm still planning to look into how feasable it would be to expand this mod to cover more/all datasheets and tabs, but haven't gotten around to doing that yet. from what i've gathered so far it's quite the task.
Thule 31 Aug, 2024 @ 6:48am 
does this reload the sandbox datasheet automatically if I load the game with this mod ? Like if I made changes to the end date of campaigns mid game (Noway campagin) and load the save with this, woudld this reload the sandbox datasheet and allow me to continure the norway campaign
Hard 25 Aug, 2024 @ 11:24am 
Could you add an update to the Crew.xlsx file in the modification?
sq_paradox 19 Aug, 2024 @ 6:25pm 
I should have mentioned, I tried explaining this to Salamander but it never made it to description updates.
Dazzed  [author] 19 Aug, 2024 @ 6:18pm 
you're right, i'll update that path.

this is part of what i copy+pasted from the original workshop page of the mod, thanks for pointing out that it's wrong.
sq_paradox 19 Aug, 2024 @ 5:22pm 
This is wrong:
C:\Program Files (x86)\Steam\steamapps\workshop\content\[User ID]\2369524814\Source
It should be:
Steam\steamapps\workshop\content\494840\3310038057\Source

It's not User ID, it's Game ID. In this case 494840.
It will always be 494840. It's fixed, not per user.
The 2nd number is the Mod ID, which in this case is 3310038057 not 2369524814, which was presumably the old Mod ID.
Plus you generally want to go from the Steam directory since there's a good chance it is neither on C nor in Program Files
mullyvon 16 Aug, 2024 @ 6:47pm 
thank you good mods