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The one exception would be if the connection point it already 'open'. (e.g. : a data/power port on a machine, an exposed casble-end, etc.) In that case I could definitely see an argument for Zoop auto-connecting to it. (esp. for wiring up logic circuits!) With that said I could still see that causing issues, and it could definitely be difficult to implement some sort of 'smart connecting' feature like that.
One request, just like build mode, please add a delete/remove mode.
https://github.com/StationeersLaunchPad/StationeersLaunchPad
https://github.com/Nivvdiy/ZoopModRecovered
Unfortunately, I don't have enough time to work on the mod. I actively work on my own game and for my work.
This error as been already been corrected before.
To be sure have you unfollowed the old mod? (Old mod still have the error in the code)
MissingMethodException: Method not found: void .OnServer.UseMultiConstructor(Assets.Scripts.Objects.Thing,int,int,UnityEngine.Vector3,UnityEngine.Quaternion,int,bool,ulong,int)
at ZoopMod.ZoopUtility.BuildZoop (Assets.Scripts.Inventory.InventoryManager IM)
BepinEx
StationeerMods
Zoop
Version fixed, happen since last stationeers version, they updated some code which was used in the mod.
MissingMethodException: Method not found: void .OnServer.UseMultiConstructor(Assets.Scripts.Objects.Thing,int,int,UnityEngine.Vector3,UnityEngine.Quaternion,int,bool,ulong,int)
There's more to it in the log, but Steam comments have a 1000 character limit.
https://github.com/Nivvdiy/ZoopModRecovered/issues
Reverting back to v1.0.22.0 should get you going until this is updated to v1.0.25.0.
https://github.com/jixxed/StationeersMods/releases
steamapps\workshop\content\544550\3310094883\GameData\ZoopMod.xml
I needed a feedback on this part to know if it worked, i was not sure, so thanks for your feedback.
It can't be done, calculation take first piece as straight
If you want to do cables on short distance i think it's better to do it without zooping. But if there is a straight starting piece and final piece you can use zooping mode
If you want to change this, you can easily do so by editing the stack size in the following file:
steamapps\workshop\content\544550\3310094883\GameData\ZoopMod.xml
When have you fixed it?
Have you reinstalled StationeerMods?
Added possibility to zoop frames
Was a big rethink for window chute, and was a bit tricky to make it work properly to consume exact amount of item