Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

Nuevos Aires Coalition (RT)
88 Comments
fae.briona 4 Nov, 2017 @ 5:04am 
If I have time (and can get the game to work again after Win10's last update) I'll try to see what combo triggers the error.
Shadow  [author] 22 Oct, 2017 @ 2:03pm 
I'm not sure what could it be. This mod doesn't modify trade nor naval units in any regard, nor any deep, overarching mechanics. Perhaps some of your other mods are incompatible, for some reason.
fae.briona 22 Oct, 2017 @ 1:21pm 
It's the only change that was made from one game to the next, so it has to be this mod and how it interacts with the others. There were no other new mods selected.
Shadow  [author] 22 Oct, 2017 @ 1:02pm 
This mod merely adds a new faction. It's unlikely it had anything to do with your glitch, fae.briona.
fae.briona 22 Oct, 2017 @ 12:54pm 
Was exited to play this - but naval units vanished once built. Built a submarine. Once finished it wasn't visible or selectable, and didn't come up when scrolling through units able to move. It was still "in port" however, as the city wouldn't let me build another naval unit. This wasn't the only mod I had running, so it may be some odd interaction. Trade units also vanished from the map once they started running between cities.
Shadow  [author] 6 Jul, 2016 @ 2:43pm 
Thanks! Glad you like it.
-1 Stability Hit 6 Jul, 2016 @ 8:06am 
brasilia's lore cries out for a rival civ, well done
Chrisgaming 13 Nov, 2015 @ 10:01pm 
Can i see a higher-res pic of the flag icon thing?
duncra 7 Nov, 2015 @ 1:45pm 
looks real well crafted. I cannot wait to try it out in game play.
Shadow  [author] 21 Oct, 2015 @ 6:45pm 
Update released! Given there were no significant issues, we're back to Stable.

Version 6 (Stable):

- Added communiques.
- Added unique trait icon.
- Graphics polishing here and there.
Shadow  [author] 14 Oct, 2015 @ 5:12pm 
Update released! Nuevos Aires is now compatible with the Rising Tide expansion. :D

One of the very first sponsor mods to be updated, in fact.

We're back in beta while the mod's new stuff is more extensively tested, and I ponder what else to add. Proper communiques would be one thing, for the next, near future update.

Version 5 (Beta):

- First Rising Tide release.
- Changed sponsor trait to suit the incremental RT style.
- Added agreements: Xeno Tourism Initative, Corporate Special Forces
- First pass of diplomacy text.
Shadow  [author] 11 Jan, 2015 @ 4:41am 
Check the CivFanatics forum thread.
Meiji 11 Jan, 2015 @ 1:11am 
Can we have a direct download please??
Shadow  [author] 28 Nov, 2014 @ 9:06pm 
Major update released! As of Version 4, the mod is fully featured, with extensive Civilopedia entries for both the Nuevos Aires Coalition and Mauricio Valente, in addition to revised and expanded affinity appearances. Enjoy!

Positive ratings welcome, of course. ;)

Version 4 (Stable):

- Fixed some outstanding issues with the sponsor logo.
- Added Civilopedia sponsor and leader lore.
- Added new early affinity variations for Valente, based on TPangolin's work.
- Added new late affinity variations for Valente.
Shadow  [author] 22 Nov, 2014 @ 5:23am 
I have a major update in the works, which will implement what's currently missing: level 2 affinity variations for Director-General Valente, and proper Civilopedia entries for Nuevos Aires and the leader himself. Stay tuned!
Venusaisha 21 Nov, 2014 @ 2:47pm 
games like civilization and world builder seem more complex to mod. me do sims 3,spore,empire earth are easy. space empires 4 was a bit time consuming c drive edit. every body has art & mod for something. 8)
Shadow  [author] 21 Nov, 2014 @ 12:55pm 
:D
MdanielM 21 Nov, 2014 @ 12:39pm 
Who would have thought you knew how to mod? Kudos Shadow
Katamariguy 18 Nov, 2014 @ 2:48am 
I'm from Buenos Aires, and I say kill 'em all!
Venusaisha 8 Nov, 2014 @ 12:38am 
nice
Selecus Nicator 6 Nov, 2014 @ 4:06pm 
Touchez
Shadow  [author] 6 Nov, 2014 @ 3:51pm 
I'm not taking requests at the moment. I'm juggling enough projects.
Selecus Nicator 6 Nov, 2014 @ 3:29pm 
If at all possible?
Selecus Nicator 6 Nov, 2014 @ 3:29pm 
Would it be too much to ask for a Neo-Seleucid Empire (in space)?
Shadow  [author] 4 Nov, 2014 @ 5:00pm 
Excellent!
csimmel 4 Nov, 2014 @ 11:34am 
Now it works again! Thank you!
Shadow  [author] 3 Nov, 2014 @ 3:03pm 
Let's see if it works now...

Version 3 (Beta) Hotfix B:

- Tweaked savegame compatibility further.
M.Yank 3 Nov, 2014 @ 1:59pm 
Muy bien, viva la patria jaja
csimmel 3 Nov, 2014 @ 1:40pm 
Hi, my save game is not playable anymore after your Hotfix!
Shadow  [author] 3 Nov, 2014 @ 6:20am 
@Exolesco: Tweaked that. Should work now.

Version 3 (Beta) Hotfix A:

- Fixed localisation article thing.
- Allows previous version savegames to be loaded.
Coco-Bear 2 Nov, 2014 @ 1:20pm 
Your mod doesn't show up anymore since the update. I can't play my save now :/.
CesLucho 1 Nov, 2014 @ 11:12pm 
Excelente mod!!
Sería posible ver también un mod referente a la Alianza del Pacífico? con México, Colombia y Perú como principales miembros.
Shadow  [author] 1 Nov, 2014 @ 6:54pm 
A second update is out!

Version 3 (Beta):

- Polished Valente's Civilopedia portrait.
- Added five excerpts for the loading screens.
Mieczyslaw 31 Oct, 2014 @ 8:31pm 
Jajaja genial capo, por favor poneme a Nestor Ojo vizco K
Shadow  [author] 31 Oct, 2014 @ 5:19pm 
@EET: Uy, que bajón. Bueno, creo que ya están investigando el problema.

@Hakata: We might already be working on something like that. ;)
Esteban Ernesto Tercic 31 Oct, 2014 @ 2:54pm 
¡buena idea! voy a esperar a suscribirme al mod que se fije con una actualizacion beyond earth ya que soy uno de tantos (aunque tengo un monitor de 60hz) que tiene el problema que no aparece la resolucion nativa (1920x1080) en el modo pantalla completa. saludos desde El Bolson, Rio Negro, "Patagonia Argentina" :sfsmile:
Hakala 31 Oct, 2014 @ 12:08pm 
subbed
Hakala 31 Oct, 2014 @ 12:07pm 
if you guys make more civs id love to see a sort of a Nordic Union or something like that mayby.
Shadow  [author] 31 Oct, 2014 @ 12:07pm 
A little trivia: the logo of the Nuevos Aires Coalition's is inspired by, and a stylized version of the old coat of arms of Buenos Aires [commons.wikimedia.org]
.
Angry Squid 30 Oct, 2014 @ 6:18pm 
@Fault: It was only 600 years ago and northern Africa had the largest city in the world. Entire civilizations ebb and flow continually.
Shadow  [author] 30 Oct, 2014 @ 4:58pm 
Gracias a vos! Es complicado, pero tal vez en un futuro sea posible.
Gonzo 30 Oct, 2014 @ 4:41pm 
Un trabajo genial, si pensas en agregar voces y animación 3d con gusto colaboraría con una donacion. Muchas gracias y saludos!
TPangolin  [author] 30 Oct, 2014 @ 1:05am 
Lol.

>Complains about countries being powerful in 300 years in the future
>100 years ago, China was a mess and America was barely relevant
Shadow  [author] 29 Oct, 2014 @ 3:21pm 
If it breaks your "emmersion", then don't download this mod. End of story, and end of discussion.
Never Kill Yourself 29 Oct, 2014 @ 2:41pm 
I'm not saying it isn't important to other people, but the fact that fuckign africa and these countries specifically made it to interplanetary colonization is emmersion breakingly unrealistic.
It's not going to happen as afformentioned coaltions/countries/bodies of people are entirely useless in current day and will never rise to world power.
Buntkreuz 29 Oct, 2014 @ 8:41am 
sure they are, but im not a modder so i dont know how hard. Just consider it as feedback, i would like this much more with 3D animation.

One other thing, is it possible to take the voices from the other AIs to lay over when doing trade and diplomacy even while it is 2D art? So you still have the 2D leaderscreen but when you are asking for a trade or stuff, they are answering with the voiceovers from the other, already existing, AIs. That would create a much better feeling than just having a silent picture.
Maybe this is already included in this mod?
Shadow  [author] 29 Oct, 2014 @ 8:36am 
@Axios: Thank you, and I will. :)

@NemesisZidar: Perhaps in the future. They're substantially harder to make than 2D art.
Axios 29 Oct, 2014 @ 8:16am 
I don't really care how "important" they are. This faction looks cool and works well, that is what is important. Please keep up the good work!
Buntkreuz 29 Oct, 2014 @ 8:00am 
will there be 3d leaderscenes?
Shadow  [author] 29 Oct, 2014 @ 6:38am 
Important enough for enough people, so here's the mod.