XCOM 2
Amalgamation: Grim Artist secondary spec
10 Comments
Harehnoth  [author] 20 Feb @ 5:58am 
oh damn, I didn't think about serial + lock and loaded. That's a fun combo you got there.
richcarter 19 Feb @ 5:49pm 
Grim Artist rolled with a Serial + Squadsight sniper class is just insane map clearing. Really saved me a lot against the requiem units.
Medias 10 Oct, 2024 @ 10:21pm 
Thanks for the info! I do get why you made the change, it's too good; I'll run it as intended next campaign though
Harehnoth  [author] 10 Oct, 2024 @ 4:39am 
may need to rebuild soldier, as it keeps its skills if not.
Harehnoth  [author] 10 Oct, 2024 @ 4:34am 
You can go to its GrimRevel deck in the XComAmalgamation.ini configs, change MZMirageCloak to MZTakedownVanish
Medias 9 Oct, 2024 @ 8:07pm 
Can I opt out of the vanishing takedown nerf? 🤣 I have a soldier completely built around the skill and maaaaan this hurts
Madzak 15 Sep, 2024 @ 5:55am 
Interesting spec! Will try this in s9.
grammarsalad 28 Aug, 2024 @ 8:35am 
This spec already has a theme song:

https://youtu.be/sHdSHj2za3g?si=Utid_X34MSZCeQ7B
XpanD 24 Aug, 2024 @ 5:37am 
...I couldn't get used to the Bullet Artist class way back when, but doing this as a spec sounds like a much better approach. Definitely grabbing.
Max 23 Aug, 2024 @ 1:48pm 
I'm Jhin League of Legends, and i approve this mod.