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回報翻譯問題
In Odd's (and my) run I frequently have burning enemies take 0 damage, and I'd like all damaging effects to cause >= 1
Note that adding specs will shift how common other specs are too, as you'll be creating more valid class combinations. You may want to use the "CountSpecs" and "CountSpecWeapons" console commands before and after to see if everything still makes sense.
By the way, thx for the work you and the team put into this list, it's always nice to have a ready to go modlist.
LWotC makes a toooon of changes to base game logic (similar to the jump from, say, vanilla to WotC), and this tends to break a lot of other mods. Anything paired with it that isn't just a voice pack or the like should be looked over carefully.
Either I'm not lucky enough to get an akimbo promotion, or they're not working. Odd had it in some previous seasons, and I added it myself in the 9th season, but I do not know if it works for sure, since there are no conflicts or dependencies shown in AML.
You can probably make it work if you don't want the pools (and if you toss Appearance Manager or read up on the interactions between the two), but it'll probably take some trial and error.
If you do decide to try it, make sure you get the UC Redux -- no reason to use the original version anymore.
(apparently getting this stuff from the game in a reliable manner is /really/ difficult)