Rivals of Aether

Rivals of Aether

Scream Tail
20 Comments
xxxx 22 Feb @ 8:43pm 
hey! can i ask you a little something?
Midnvght Fox 11 Dec, 2024 @ 12:36pm 
I don't know guys, but this pokemon is REAL NIGHTMARE FUEL!
Quantumleaper NEO 30 Nov, 2024 @ 6:19pm 
Petition to make USpecial have no pratfall when in sun. It'd do a great combo starter.
Redeemed Revan 17 Oct, 2024 @ 9:19pm 
This character needs to be more of a Psychic/Fairy type and less of a puff clone
MayoBeanLee  [author] 11 Oct, 2024 @ 6:14am 
Nope, sorry
ChipopHQ 10 Oct, 2024 @ 9:52pm 
Do you co character requests?
Pallukun 4 Oct, 2024 @ 2:16pm 
good character, i like the changes from jigglypuff, especially gyro ball which is much less risky to use and still has utility despite the reduced power, range, and duration

personally though i think pound feels quite useless, it doesnt have any of the original qualities that make it useful and can be easily punished, the hitbox is very brief and it doesnt combo very well - the best i could do was light gyro ball at 0% but thats not guaranteed
also i think sunny day needs more cooldown since it wears off before the sun itself does so you can always have sun active, maybe about a second longer than the suns duration? thats not a big problem though
Eevster 19 Sep, 2024 @ 5:07pm 
next we need iron valiant
Midnvght Fox 12 Sep, 2024 @ 6:06am 
NIGHTMARE FUEL!
Shio 6 Sep, 2024 @ 5:07pm 
I like em a lot, but rest I get it being weaker, but it feels TOO weak, like sm4sh levels of weak, but I do like the idea of it being weaker due to scream tail attack being terrible, could maybe be heavier to sell the idea of their bulk though
Heaven 4 Sep, 2024 @ 12:38pm 
Very cool idea to make Scream Tail a clone of Jigglypuff and the changes are very cool.
I only played a handful of games with it but I have a few problems with the character. Sunny Day is so long to set up for such a negligable (it visually doesn't feel like it change much) effect. Any time you try to set up Sunny Day you will be punished since the move is so laggy which, while faithful to the Pokémon games, doesn't make any sense when compared to other characters from Rivals like Wrastor who can setup a similar effect very quickly and with almost no risks.

Also I don't know why there is so much lag after using Pound and it feels like the Fair hitbox is really bad sometimes.
MayoBeanLee  [author] 4 Sep, 2024 @ 5:08am 
Have you tried unsubscribing and then resubscribing to the mod?
nintendelliot 3 Sep, 2024 @ 4:11pm 
flamethrower does not work for me
TheSmashWaffle #savetf2 2 Sep, 2024 @ 9:53am 
This is exactly how I'd imagine Scream Tail would be in a platform fighter. Nicely done!
Swagsonic4 1 Sep, 2024 @ 5:14pm 
IS THAT POKEMON MAJIN BUU!? (ik its a joke lol it aint majin buu)
Mr Ant Tenna's TV Time! 31 Aug, 2024 @ 9:09pm 
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
Aubzy 31 Aug, 2024 @ 6:53pm 
me when my tail screams
SageisNIce 31 Aug, 2024 @ 1:32pm 
The sprite work is good for what it is, but I have a few nitpicks.

Pound Move: It feels less reliable for combos. Consider reducing the acting window when it hits or allowing it to cancel into aerials.

Gyro-Ball Visuals: The two versions look the same. Differentiating their visuals would be helpful for gameplay. and maybe make the move last longer too.

Attack Impact feel: The moves should feel more impactful, either with stronger knockback or other adjustments to convey a heavier feel.

Additionally to add sum more uniqueness, consider slower air speed, new moves that highlight Screamtail’s nature like a bite grab for the jab and more hair-related attacks, also more screaming, a better air recovery. Maybe restrict Sunny Day to ground use only? and making her feel more like a heavy.

dont take this the wrong way, I really appreciate the effort and concept behind this, just some things to consider. I look forward to seeing your workshoping skills improve. :D
Aperson 31 Aug, 2024 @ 12:19pm 
Awesome.
hyuponia 31 Aug, 2024 @ 12:12pm 
woah!! quite well done!!
congrats for the release!!