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maybe one day
but i do plan on expanding current alt canvas, i couldnt edit much because current sprites cant be corresponded properly
raging storm might be hard to nail but you're gonna have to have full gauge bar, and then input '↓→↓→ + attack'
Even if the first stage of up special hits, the second stage is hard to hit.
Also, please make the up tilt and down tilt less of an ending lag, or make it possible to cancel with special.
The use of these techniques is not clear to me.
I am not good at english so if the text is not clear I apologize.
i did notice a few whiffs during dspecial, there were a few things i wanted to fix with dspecial so ill do check it out again on next update
and command input... must admit it gets pretty janky at times or at least compared to original games
i borrowed the code from supersonics shotobert so im not sure how i could make it go smoother but once you get the hang of it, you can nail it pretty consistently
thanks for really huge feedback and im really glad you liked it
ill definetely do consider if i decide to start on another project