Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

Modular Bubble Shield Rebalance
8 Comments
CloudBirb 6 May @ 8:18pm 
what the guy underneath me said
Tensei Necron 9 Mar @ 4:09am 
i like the idea about segment shields, butit would probably be better to make the "boost with tiny shields to make them bigger" into a seperate mod, so one can continue using big ships on the design of those shields if they so wish
Enderluck  [author] 3 Mar @ 5:26am 
@bestLinux Gamer
- I don't think there is a problem with the price.
- I just made it so that Tiny Shields can increase the radius of Bubble Shields by 1m each.
- Segments should deplete correctly, I'm not sure what is happening for you. Each segment has its own hp, but all of them share a global hp if you add Tiny Shields.
- Changing the number of segments and radius is a bit problematic, cause they can't accept buffs, therefore I need to hardcode each option. Also, changing the number of segments affects the balance.
- I would also love to make segments slowly rotate, but there doesn't exist a component for that.
- I don't have textures of large modules to create a huge bubble shield.
bestLinuxGamer 5 Dec, 2024 @ 10:10am 
This mod is amazing but:
Shield size feels too small for the price of the generators.
My ships where using 1 generator now they would require 20
Segments aren't depleting in the way i'd expect->
Lets say that the 4'th zone is getting hit. Instead of it going off the first one will go off.
I would love to see it in a way that a shield has a changable amout of zones and the radius.
Would finnaly make my dreams of fighting in a way where i rotate my ship to relive my shields of strain etc.
And perhaps (propably just me wanting this) either a changable option for the maximum strenth or just a OP version witch would bring it on pair with SW shield strenth (160k+)
Enderluck  [author] 18 Sep, 2024 @ 3:42am 
I would prefer to make the Modular Bubble Shields increase its size with each tiny shield attached (they already increase the cost, health and penetration resistance). The problem is that currently, Shield's radius isn't a parameter that can take Buffs. Here is the discord thread in which I suggest Radius as a buffable parameter https://discord.com/channels/314103695568666625/1279122034063835146
julitoole 17 Sep, 2024 @ 9:29am 
I would love a central Shield that takes immense amounts of Power but you can adjust the Radius giving an increasing debuff to power consunpotion based on distance to the core shield.
So obstruction isnt a problem but crew availability and power consumption,
I cant code but if you find this interesting maybe you can pick it up in your thinks to do.
love this mod anyway cheers.
Enderluck  [author] 14 Sep, 2024 @ 9:37am 
Yep, I just realized when cleaning some code, I just pushed an update.
Syl 14 Sep, 2024 @ 8:33am 
this seems to make the small bubble shield generator require itself in the blueprint purchase menu