Left 4 Dead 2

Left 4 Dead 2

No Active Camera Damage VScript
Komentarzy: 14
Queen Blush 10 grudnia 2024 o 13:07 
the GetClassname on line 23 calls an error in the sacrifice outro sequence
Critas 8 października 2024 o 3:51 
| do that
|
v
Legatus General 24 września 2024 o 15:30 
Would be funny as hell if you could make a script that fucking removes the Active Camera/Cinematic Camera bullshit. That way you can just play the damn game and not be cucked at the start of every Campaign by some stupid cutscene for half an hour.

(And trust me some custom campaigns really pushed that shit to the limit of my fucking patience.)
Bank Lisa Thread 22 września 2024 o 9:52 
โอ้ว เห็นนะเนี่ย!!! ลองเลย
Akaito Shion 6 września 2024 o 3:07 
This makes Resident Evil Outbreak campaign playable
Black Wolf 5 września 2024 o 5:44 
RF being the goat as always
β¡ղɦʑ109 5 września 2024 o 0:20 
nice script
Fox 2 września 2024 o 16:06 
oh this is perfect for Questionable Ethics
R󠀡F  [autor] 2 września 2024 o 10:41 
Wanted to change the thumbnail because it might make some think it affects the regular thirdperson cam while pinned but its giving me some size limit bs.
R󠀡F  [autor] 2 września 2024 o 10:32 
@Flame Tank +Ultra Particle: Gore
Zaden 2 września 2024 o 10:26 
This reminded me one time; in a custom map, I reached the end alone, but since it was a running event and there was a cinematic, I got robbed from the victory.
Thank you for this xD
Vara 2 września 2024 o 10:18 
What's that gore mod?
R󠀡F  [autor] 2 września 2024 o 10:00 
I see that with way too many maps.
7ᴇᴍᴘᴇsᴛᴲ 2 września 2024 o 9:38 
The campaign tutorial didnt mention that the starting area needed both player_start and checkpoint marked so the SI wont be able to spawn before the survivor are ready