Arma 3
[SP/COOP7] Welcome to Syria
13 Comments
Komodo 3 Dec, 2024 @ 9:16am 
things heating up i see 👀
Gopan 12 Nov, 2024 @ 2:40pm 
Nice mission. Make more or 1 campaign.
Liberty_Valance 12 Sep, 2024 @ 1:42pm 
needs save option or respawn in SP mode
SlaySoft  [author] 7 Sep, 2024 @ 8:49am 
@komodo Thank you. I will take it in account for future projects.
Komodo 7 Sep, 2024 @ 6:44am 
true, if u want still an RHS base try 3CB, they update regularly
SlaySoft  [author] 7 Sep, 2024 @ 4:57am 
@komodo That first mission is based on some syrian army operations in the Idlib province during the early days of the war. The army in that time was overwhelmed because the huge amount of fronts and the desertion of many ranks. The rebels (FSA, Al-Nusr...) got almost the full control of that region; same like it happened with Aleppo or Homs.

As for Al-Nusr, I have used them because the mod by itself does not add a Free Syrian Army faction. In any case it does not clash or create incoherences, because many operations were driven by both factions; even many time the same ranks were under both flags.

I was checking the CUP base mods (CORE/MAPS/WEAPONS/UNITS/VEHICLES) but sadly I have not been able to find the factions that I need for that series of missions about Syrian War. The only thing I try in my missions is to use as less dependencies as posible. For me, as a player aswell, is really annoying when you need to download a dozen of mods + their dependencies to play a mission.
Komodo 7 Sep, 2024 @ 3:25am 
also i had no issues with the Syria/Iraq mod, ran fine, kinna wish it gets updated tho but CUP recently had an update and I think you can pretty much recreate any faction with it so its worth giving it a look if u wanna base a scenario on CUP
Komodo 7 Sep, 2024 @ 3:24am 
thnx Slay, can't wait for wut u come with next

Also curious, which exact battle is this based on, I know Nusra at its closest was pushing Damascus from the South and overrun an airfield there. Syria was/is a hairy conflict few ppl ever bother with unfortunately
SlaySoft  [author] 7 Sep, 2024 @ 3:09am 
@Sling Blade Thank you for your message. Actually I am using that mod because there is no more updated mods about this conflict. At least that easily can include the bunch of factions that I plan to use in future missions of this campaign (SAA, YPG, Peshmerga,ISIS...).

As for 'horribly' broken: to be honest I am not sure what do you mean. This mod uses, as main dependencies, the RHS mods (vehicles, weapons, items... are from RHS). Iraqi-Syrian Conflict is just a reskin mod.
SlaySoft  [author] 7 Sep, 2024 @ 2:58am 
@komodo Thanks a lot for your feedback. You are right. I will check deeply about that. I remember that in vanilla version it is posible to give the 'rearm' order to the AI into ammo crates. I am going to see if that way can fix the problem in the next update.

As for the faction name. Sadly Iraqi-Syrian Conflict mod does not include Free Syrian Army (FSA) as a faction. I did not want to add dozens of dependencies, something really annoying for a player. In real life FSA and Al-Nusr in many cases mimetized between them; insurgents from one group were also fighting sometimes in the other... for that reason it was acceptable for me to add them. I can rework in the next update each enemy AI inventory to add close costumes to FSA for some units.
Sling Blade 6 Sep, 2024 @ 7:13pm 
Why would you use the Iraqi-Syrian Conflict mod which hasn't been updated since 2018 and is horribly broken?
Komodo 6 Sep, 2024 @ 4:04pm 
ty for making these, hopefully u make more SP scenarios based on real-life conflicts

oh yeah i think they are called "Al-Nusra"
Komodo 6 Sep, 2024 @ 4:03pm 
fun mission, finally a Syria scenario

Feedback:
-In SP saving was disabled
-I think giving some AI units more ammo is a bit difficult to manage AI's inventory when they run out
-If you want to force players to co-ordinate which i think was your original vision, i would suggest create 2 versions of this mission, one SP-centric where AI have all the ammo they need and the other COOP