Total War: WARHAMMER III

Total War: WARHAMMER III

Caravans of the Old World: Dwarfs +1 / Landmark Deeps | Submod
7 kommentarer
ChopChop  [ophavsmand] 12. sep. 2024 kl. 2:57 
The only True King of the Dwarf Deeps is All is Dust no doubt but thank you for faith in me.
Tucanonerd 11. sep. 2024 kl. 11:51 
ChopChop, honestely, if there is anyone who could make a mod to add more unique Deeps it is probably you...

Just a suggestion you know....

Maybe giving a few other of the major holds some unique buildings and unique effects in the deeps. Ekrund with it's mines. Black Crag with Greenskin infestations. Oakenhammer with Karak Varn, and such a so on...
ChopChop  [ophavsmand] 11. sep. 2024 kl. 4:05 
That gives 6 active caravans, could try to bump up to 9 with some extra landmarks though 👀
ChopChop  [ophavsmand] 11. sep. 2024 kl. 4:04 
Thank you :WH3_clasp: Sadly only this 3 Deeps have unique key in code and that allows to add unique stuff only to them. If anything would be added to the normal Deeps it would affect all of them and that would cause mayhem on the map :WH3_greasus_rofl: There are landmarks and technologies though that add more active caravans. I think one was in Karak Eight Peaks, cant remember other one.
Tucanonerd 10. sep. 2024 kl. 18:41 
This is one of the best mod additions I have ever seen. Please consider adding similar stuff to the deeps in other places, like Karaz a Karak and Zhufbar.
Daverin2112 6. sep. 2024 kl. 18:50 
This is actually brilliant; caravans are a perfect way to add spice and stuff to still engage with while digging deep and turtling up.
Rincewind322 6. sep. 2024 kl. 16:17 
Omg thank you! Special buildings that increase caravans are my fave, the high elf convoy system uses a bunch :)