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Rapporter et oversættelsesproblem
[Draconic Base] lua/weapons/draconic_base/sh_funcs.lua:752: attempt to perform arithmetic on field 'ForwardBlurAdditive' (a nil value)
1. DoShoot - lua/weapons/draconic_base/sh_funcs.lua:752
2. CallShoot - lua/weapons/draconic_base/sh_funcs.lua:1380
3. unknown - lua/weapons/draconic_gun_base.lua:491
And upon firing any burst weapon, not emptying the magazine or swapping to another weapon, the error floods until doing either, with an altered final line:
3. unknown - lua/weapons/draconic_base/shared.lua:791
This aside, I love what you've created! These have great visual polish to them (I especially like the sights as they're all distinct & even warp a little along the edges), and while the automatic accuracy isn't the best, it fits Halo's mechanics. Seeing the "MEGA-CLASS" text on the MC40 Luger reminded me a bit of the upcoming Treasure Tech Land too, it's a very cool original design.
AWESOME MOD BTW
woo
But real good job.
Here some link to proof the new weapon in halo infinite is real
https://youtu.be/bJt187Jb4iY?si=Zir0xUWTUdM9UtgW
I know it not a suggestion, and request.
It just only a question. That is all
While yes, the error is now gone on my end, I noticed that the M6D has a set in stone, static accuracy that is rather inaccurate EVEN ON SINGLE SHOTS.
This is a SEVERE flaw, because the M6D's ENTIRE gimmick is that it rewards accuracy with high damage that will take down an enemy of equal standing in 3 or less headshots.
Take that away and the M6D has nothing.
(Also, the view kick on some of the Magnums could be cut down, and the M6C shouldn't kick THAT hard, as its the weakest of the M6-series sidearms we got to use.)
Also try reinstalling the base
And what's the difference between them all