Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
As for bags, they've been updated so that when VEF is installed, the actual carrying capacity also increases.
Thank you for the report.
I tested with a minimal mod list and used an outfit policy that only allowed clothing from this mod. I observed the same behavior — the outfit policy had slightly changed from the one I originally set.
After resetting the outfit policy again, pawns automatically equipped the clothing from this mod as expected.
I'm going to disable it real quick to see if that fixes the issue, and I'll report back my findings.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3111373293&searchtext=Avatar
Cheers :D
While I recommend using a mod that enables hair to be shown, I’ve adjusted it so that hair is now visible even without such mods!
Thank you! Your mod is indispensable for playing in a medieval setting
Thank you for reporting the error.
Excellent quality. maybe you forget to set default to crafting i think?
It seems I broke it when I tweaked the settings to make it a prerequisite for other mods.
I fixed it to produce only with Machining Table.
We apologize for the trouble.
We have lowered the overall skill requirements.
I uploaded it again.