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At least that is the idea. Not sure if it works in game, but that is the idea.
Granted, the Aliens are kind of important to development in this game but it still would have been interesting to be able to turn them off for specific game modes
Well it seem that this option "no health" bug.. even if we don't see if we have positive or negative health.. we still have % malus of health on food and production... Quite weird i found that afther i founded so many cities xd
With this option on, all AI players are automatically at war with you, but they aren't at war with each other..
So this option doesn't really do much except pit everyone against you from the start..
I think there's one problem with the "Disable Health" option though; it appears that when you take an enemy city, it is instantly annexed and apparently can't be razed..?
Does the "Disable Health" not allow cities to be razed?
If I could disable those bastards I would have a much better play experience.
List of game options standard doesnt have:
- Always Peace
- Always War
- Disable Health
- Disable Policies
- Disable research
- Disable Tutorial Popups
- Lock Mods
- Permanent War or Peace
:l