Total War: WARHAMMER III

Total War: WARHAMMER III

Repeater Rifle Animation & Icon Recovery
39 kommenttia
Brother John 14.4. klo 17.57 
so, is it legal to even obtain those units if you don't have the elspeth copy? (which i refuse to purchase)
墨倾无垠 15.3. klo 0.35 
Is this still work?
Colonel Robert Fisher 13.11.2024 klo 16.15 
im guessing all empire factions being able to recruit amethyst nuln ironsides is an unintended side effect?
SloppyJoppy 14.10.2024 klo 11.29 
@steeps really sad because i really want repeaters for ironsides haha, damn you GW for being such party poopers! xD
probably just gonna finish my game withe the recruitable ones as the requirment for getting tier 4 is using the one you can recruit luckily, just sad they wont get the buffs from the workshop.
Steeps 14.10.2024 klo 10.40 
@SloppyJoppy Yes extactly.
I think it's because they share same unit reference or portrait. So you can recruit Repeaters, but not normal Ironsides. Well, will be playing without this mod sadly. You can use normal Amethyst Irionsides you already recruited, but no more new ones.
SloppyJoppy 14.10.2024 klo 8.00 
@steeps is the plus icon for adding more in the workshop also greyed out for you and you cant click it even if you have schematics for it? because that happened for me too, also the upgrades in the workshop dosnt work for the (repeater) and (blunderbuss) ones :(
Steeps 13.10.2024 klo 20.12 
This mod makes recruiting Amethyst Ironsides normal ones impossible.
Black Kazzan 9.10.2024 klo 22.45 
CRIMINAL MASTERMIND!
Economic Terrorist 2.10.2024 klo 23.17 
KING
Fauxsteel 2.10.2024 klo 22.30 
GW in shambles
HashutChampion 1.10.2024 klo 3.52 
I made this intergrated into Zharrhammer @Kraxius
akeean 30.9.2024 klo 20.13 
Well done! Shame CA & GW made this necessary.
daotri93 28.9.2024 klo 22.43 
Could you please recover the blunderbuss outrider too? It was deleted after the hotfix and now I have lost about 30 turns of my campaign just because of having one unit
iDon'tSpeakRussian! 28.9.2024 klo 9.09 
if you want to get help with mod creation google "damoddingden" and join discord community over there
DS 28.9.2024 klo 7.08 
I would like to enable the repeater on a cathay unit, is it ok to seek advice how to do it? Thank you for consideration!
-GK- Sanguinius 28.9.2024 klo 6.23 
I have no clue that which of my mods used this assets(i don't use any mod that you mentioned), but after the update my game instantly crashed with my mods on, so i just wanted to say: Thank you!
空桑 28.9.2024 klo 5.57 
father
Fauxsteel 27.9.2024 klo 23.04 
Based
freeloop_ 27.9.2024 klo 15.47 
you are a god
Kraxius  [tekijä] 27.9.2024 klo 14.42 
@Autumnchain, i've sent the link to this to most mods that had used the repeater rifles, they are free to utilise the files within this mod, this is solely just a solution for those who need it for their mods.
Autumnchain 27.9.2024 klo 12.20 
You've sent this to the mod creators right? It would be nice if they were able to cut out the middle-men.
HerrVoss 27.9.2024 klo 10.12 
Thank you for doing this.
Snek 27.9.2024 klo 9.45 
Hugely appreciated Kraxius!
Guddalicious 27.9.2024 klo 9.02 
You're a legend Kraxius. Thank you for the super quick turnaround
Arinthian 27.9.2024 klo 8.02 
Thanks so much! This appears to be working fine on my end. I'm going to double check some stats and stuff later, but you've done incredible work.
Kraxius  [tekijä] 27.9.2024 klo 4.52 
@Radious Everything that wasn't needed for the Infantry repeating rifles has now been cleansed.
Kraxius  [tekijä] 27.9.2024 klo 4.01 
@Radious yeah, i just started doing that just now so i'll be updating shortly, wasn't certain whether it required the exact name, so should be resolved after i'm done.
Radious 27.9.2024 klo 3.53 
Creating custom animation pack and group only for repeaters = not vanilla named and all will work fine without all those other files.
Kraxius  [tekijä] 27.9.2024 klo 3.41 
@Radious if you're referring to the animationtables.animpacks if i removed them or i was to edit them & remove the other animations inside them they will make every other unit be t-posed & have no animations, there might be a way around this, i'm just not certain yet, however i'm willing to keep this updated with future patches.
Radious 27.9.2024 klo 3.22 
This would be better without other 1000 animation files and stuff which is not used. For any other mod compatibility and future patches.
HashutChampion 27.9.2024 klo 3.03 
if they remove this mod then they are Sc?mb?g Assembly even comment itself
Poggers Bridge 27.9.2024 klo 2.50 
thanks bro. sucks that CA/GW hates fun
melta 27.9.2024 klo 2.45 
such an unnecessary move on CA's part, it makes no sense to pull so much just for this
Kraxius  [tekijä] 27.9.2024 klo 2.42 
@Arinthian i just updated this, & i tested it with the repeater recovery mod they should now shoot as i tested it & they were able to shoot for me
Kraxius  [tekijä] 27.9.2024 klo 1.23 
@Arinthian strange that you're having issues with the amethyst units, i went to quick check if it was the same for me but all Amethyst units are working correctly & most mods that i've used like Guns Of The Empire & Radious that utilises Repeater Rifles.
Arinthian 27.9.2024 klo 1.04 
Forgot to thank you, though! It's amazing you put this together for everyone. Hopefully we can figure out what's missing and get this done!

Also, I encourage everyone to back this and your other repeater related mods up, just in case.
Arinthian 27.9.2024 klo 0.59 
I'm using this with "Repeater Rifle Recovery and Rework", and my nuln ironsides and amethyst units no longer use their ranged attacks. It almost looks like they're stuck on forced melee. I don't believe I have any other mod that changes these.
Toruk Makto 26.9.2024 klo 22.48 
i love you
Oh_Man[TFE] 26.9.2024 klo 22.04 
Doing Darwin's work