Total War: WARHAMMER III

Total War: WARHAMMER III

Lingling's Legendary Lizards
82 Comments
Lingling  [author] 13 Jul @ 5:06am 
No nothing planned besides Poqenichi, if I ever find the time
Blubber crap 12 Jul @ 5:50am 
@Lingling, iirc Kroq is a saurus that had features of a crocodile, and is larger (essentially a non albino gor-rok minus the crocodile head) Ever thought of adding or revamping troglodytes?
CPUNPL 12 Jun @ 4:09am 
ok thank you for the reply
Lingling  [author] 10 Jun @ 11:29pm 
The author of this mod has to add my characters for that
CPUNPL 10 Jun @ 1:27pm 
Double Skill Points & Skill Dump dosen't work with this mod
Lingling  [author] 2 Jun @ 9:02am 
You just have to move any character, lord or hero, into the province. No need to conquer it
bvgrytten 2 Jun @ 2:26am 
When you say move a character to xlanhuapec. Do you mean just put a hero next to the settle ment? A lord? Or do you have to capture the settlement?
Lingling  [author] 19 Jan @ 1:08am 
Unfortunately not. You can only spawn him via console commands now. I’ll change the script in the future eventually so it’s easier to get him
Changeling Man 18 Jan @ 6:14pm 
In my campaing the Cult of Sotek never got the hero, I don't think they met the requirements. Can I recruit him if I beat 6 armies after confederating them?
Lingling  [author] 14 Jan @ 2:50am 
I’ve just read about Kroq but there’s nothing special about him to build a character around. And Itzi-Bitzi is already ingame as a hero for Tiq‘tak‘to and again nothing special besides his unique trait
Shulgi 13 Jan @ 1:22pm 
nice mod! Itzi Bitzi and Kroq from v5 in future?
ciege12 13 Jan @ 9:46am 
Should add a skill dump
Lingling  [author] 6 Jan @ 7:32am 
Strange the script should have spawned him. Did you have the mission pop up?
lwhのsama 6 Jan @ 5:48am 
我也是惊了玩索提戈教派,击败了6支老鼠,结果根本就不产卵Crotaz'l这个英雄好吧:steamsad::steamsad:。算了,想一下还有个红色的传奇,癞蛤蟆那里,那个还是能得到的
Lingling  [author] 31 Dec, 2024 @ 4:51am 
Weird indeed I have no idea how my mod would affect the high elves. I’ll try to reproduce the issue
Moodi! 31 Dec, 2024 @ 4:04am 
for some weird reason having ONLY this and Phoenix Court (high elf politics) enabled it disables the phoenix court UI button thus you cannot access it. any help or solutions maybe? :csgohelmet:
Lingling  [author] 30 Dec, 2024 @ 12:56am 
Yes the ai can get them (at least they should) or starts with them anyway. So confederation is the only way
KillZallTheBeast 29 Dec, 2024 @ 4:10pm 
@Blackbeard147 can only the player get these? If the ai can as well I assume recruit defeated legendary lords would help.
Blackbeard147 29 Dec, 2024 @ 3:59pm 
could it be possible for the player to get all the heroes no matter which seraphon faction they are playing?
Lingling  [author] 26 Dec, 2024 @ 7:26am 
No not yet
Solaire 26 Dec, 2024 @ 1:29am 
Does this work with 6.0?
Cloudygeneral1691 20 Dec, 2024 @ 10:14am 
would
Lingling  [author] 10 Dec, 2024 @ 11:28pm 
That would require scripting beyond my abilities and also making a clone of every character. And I’m not interested in doing all the work double
KoiGemz 10 Dec, 2024 @ 7:07pm 
would it possible to be able to convert lord into heroes vice versa?
henryVI 24 Nov, 2024 @ 10:39am 
awesome!
Lingling  [author] 18 Nov, 2024 @ 11:51pm 
I’ll try to add victory conditions tho
Lingling  [author] 18 Nov, 2024 @ 11:49pm 
Would be cool yeah but that’s beyond my skill, besides they really haven’t that much going for them. They are basically the starting punching bag for clan pestilens
henryVI 18 Nov, 2024 @ 8:59am 
would love to see southern sentinels expanded, maybe a new game play mechanic for them?
rypo 11 Nov, 2024 @ 11:47pm 
Glad Rhox was able to help.
Lingling  [author] 11 Nov, 2024 @ 11:33pm 
That would have been the last resort. Thanks to some help from Rhox I was able to fix it. It was a mistake in my script.
rypo 11 Nov, 2024 @ 6:51pm 
I think the easiest way to fix the frontend faction leader name would just be to rename Ti'mak-Enzi to Anomoq. Because you're replacing the character anyway, renaming him wouldn't affect anything and it would resolve the minor issue there. I can show you where to do this if it would help.
Rustic "Kalessin" Citrus 11 Nov, 2024 @ 1:27pm 
@ Saw It In A Pro Game Once Same!! Its a gut rush to end those pesky rats >:3
Saw It In A Pro Game Once 11 Nov, 2024 @ 11:53am 
Glad to see the Southern Sentinels getting some love. I always try to save them when I play Cult of Sotek to have an ally close by.
Lingling  [author] 5 Nov, 2024 @ 4:11am 
Thank you but I’m aware of the update :WH3_greasus_rofl: the reason why I haven’t updated this mod yet is that I’m quite far with adding the next character. Shouldn’t take that long. In the meantime the mod should still work as the patch didn’t change too much stuff
playstationricky 4 Nov, 2024 @ 7:17am 
@Lingling can you please update this mod. the game just had a new patch update and his mod got on the outdated list. if your okay with updating this mod. please and thank you:steamhappy:
Lingling  [author] 20 Oct, 2024 @ 4:18am 
@strazhari I already gave him all the fitting skills scar veterans get in Lustria Rises
@Blackbeard147 Sorry but won’t happen. I want to focus on named characters. Personally I’m not a fan of so many weapon variants for heroes. I’d rather have different hero types
Blackbeard147 19 Oct, 2024 @ 2:58am 
i know you are trying to do named charecters but if you would make a new weapon type for scar veterans that would be cool
strazhari 18 Oct, 2024 @ 3:28pm 
Perhaps adding some of the skills Saurus Heroes get from Lustria Rises as it is mentioned in compatibility?
Lingling  [author] 9 Oct, 2024 @ 11:18pm 
@a.gauthier149 Thanks for your feedback. I’d also like to give him 1-2 extra skills if I can come up with some fitting effects. And I can take a look at the item. I try to balance my mods so I’d rather have stuff that’s on the weaker side than overpowered.
@ftanke1 I don’t know what you mean with that but I like to keep my mods loreful
ftanke1 9 Oct, 2024 @ 7:19pm 
Oh everything is in the total war lore?
a.gauthier149 9 Oct, 2024 @ 6:23pm 
(everything writen here is only for constructive critizizem no harshness is intended.)so far the only complaints/critiques I have is that he has a lack of skills as most generic hero's do and while yes he does have an extra 6 i would still have some left over to put in useless agent actions maybe some skills to buff some of the Sotek specific units or other units he was with in the lore (don't know much about this specific character lorewise).My final critique is the hero's special item... just seems VERY under powered comparable to a white or MAYBE a green item, the charge bonus for a foot character is practically useless so is the missile resist which is only as much as a white item will give you and the terror against skaven is only somewhat useful against skaven. Although I am assuming you ported over what the item did originally from table top because as it is now i will NEVER use it.
Lingling  [author] 7 Oct, 2024 @ 10:14pm 
No that’s not loreful
hanw94 7 Oct, 2024 @ 1:49am 
could you make that lizardmen hero can mount dragon?
Lingling  [author] 7 Oct, 2024 @ 12:53am 
No there are no named kroxigor characters left. Inxi-Huinzi will go to Hexoatl
ftanke1 6 Oct, 2024 @ 2:48pm 
Can you make a kroxigor hero for Hexoatl?
Lingling  [author] 6 Oct, 2024 @ 2:17pm 
I could yes but as he’s a Sotek character it fits Tehenhauin best. I have plans for a Hexoatl hero tho
nrfb 6 Oct, 2024 @ 10:12am 
Can you make this available for all Lizardmen lords?
UI949 6 Oct, 2024 @ 3:59am 
Lingling  [author] 6 Oct, 2024 @ 2:09am 
I don’t know
ftanke1 5 Oct, 2024 @ 7:41pm 
Hello, maybe I missed it but has anyone thought of the idea of sacred kroxigor ancients?