Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I have attached a hugslog below.
https://gist.github.com/HugsLibRecordKeeper/6caf9b4ab5487778ef3529bed39cc4be
Might make your mod more accessible to people if you gave a little tutorial of how to do it.
Or maybe a scenario that lets you pick from ships would be awesome to
Anyway not sure what is possible for you to do here just making suggestions. I would be fine with a simple explanation
Anything you can do would be much appreciated!
Thank you!
Also, it's amusing to imagine an entire naval battleship got to that size without shields. I always thought SOS2 needed more silly encounters.
Getting (i assume encountering/overtaking) should be as easy as waiting in space untill one attacks you, or gets scanned by you @Eidorian.
Autonomous_strike_drone
Beyond_World_Corvette
Carrier_Fighter
Double_hulled_gunship
Early_Armored_Vessel
Engel_class_torpedo_warship
Escort_Frigate_Start
Escort_Frigate
Experimental_destroyer
Fast_Interceptor
Flatpack_Destroyer
Granat
Gunship
Heavy_Bomber
Heavy_Mercenary_frigate
Interplanetary_Corvette
Light_Cruiser_Start
Long_Haul_Cargo_Ship
Long_Range_Bomber
Long_Haul_Cargo_Ship_Start
Orbital_Bio_Lab
Piercer_Corvette
Pinhead_Carrier
Planethopper_Corvette
Quick_deploy_corvette
Small_Artillery_Station
Solar_Fighter
Space-Battleship
Spearhead_Class_battleship
UFO (cannot spawn naturaly, unfinished reference
Here you go @Ambrose