Space Engineers

Space Engineers

Prototech+WeaponcoreEdition
38 bình luận
Pufferfish 120 8 Thg05 @ 5:32am 
Thank you for new update, can you add prototech railgun?
Meya 18 Thg04 @ 9:14am 
Thank you Deapri didn't know about that mod This will help in other mods I love but feel they need a little more tweaking :)
Pufferfish 120 4 Thg04 @ 1:22am 
can you update it?
Deapri 25 Thg02 @ 5:28pm 
@50 COW https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1998506274 I believe this is the guide that includes energy weapon setups.
Deapri 25 Thg02 @ 5:19pm 
You can modify WC mods with mod adjuster... will the rest of the prototech+ blocks and weapons be getting added here later?
Meya 2 Thg02 @ 2:48pm 
Kidna wish Artillery matched other weapon mods heavy weapons of at least double these ranges LOL but that's what shields are for just rush in until I can hit them hope my shields don't go down before I get in range of other people
Sebastian Rowelle 1 Thg02 @ 3:05pm 
@Alexis the Calico Yokai, no. if you read the comments going back, he said he doesn't know how to get beam funcionality out of Weaponcore, and it's pretty essential. that was almost 2 months ago.
Alexis The Calico Yokai 1 Thg02 @ 2:55pm 
has this mod been updated like the none weapon core one?
DRACO_THE_RIDER 31 Thg01 @ 5:44pm 
ammo wont feed
ATF_Coldblooded Carebear || 29 Thg12, 2024 @ 2:19am 
well i din't talk about the laser at all (i have a mod that got all the laser i want) but the rail look sweet but that can wait too what i was commenting mostly was the non weapon module.

i mostly ask if he plan to, not when he will do.. big difference.
Sebastian Rowelle 28 Thg12, 2024 @ 9:30pm 
read literally any of the comments before you. i believe he's having trouble figuring out how to make lasers work in Weaponcore, which is why this version isn't getting the same updates that the Vanilla+ version
ATF_Coldblooded Carebear || 28 Thg12, 2024 @ 7:38pm 
will you be adding the other module too, like the reactor, ore detector, Railgun... to this version down the road??

just asking since Vanilla+ and Weaponcore are incompatible.
[82DK] wyomingwolf 24 Thg12, 2024 @ 7:13am 
Think he mentioned it will eventually, just slow on the uptick. Excited nonetheless :D
DemonicReaper 24 Thg12, 2024 @ 4:19am 
get this version also the same update as the vanilla+?
50 COW  [tác giả] 7 Thg12, 2024 @ 3:31pm 
@Grand_Admiral_Corgi, in a hot minute or two... (I don't actually remember how to get beam functionality out of weaponcore. It should be fun?)
Grand_Admiral_Corgi 7 Thg12, 2024 @ 2:44pm 
When might the laser turret be added to this version?
50 COW  [tác giả] 30 Thg11, 2024 @ 5:07pm 
oops
Ace 30 Thg11, 2024 @ 4:35pm 
Actually, before that can be considered, these new "Prototech" weapons do not actually require any prototech parts to construct them. This reduces this mod pack to being just a normal weapons pack.

Is that on purpose?
Ace 30 Thg11, 2024 @ 11:48am 
Since WeaponsCore supports it, and other weapons mods with WeaponsCore offer much longer ranged weapons, might it be worth making a version of this with far greater weapon ranges?
Sollandel 17 Thg11, 2024 @ 6:07pm 
I also vote yes for encounters for this version
Sebastian Rowelle 16 Thg11, 2024 @ 7:41am 
is this version going to get the laser weapon that the Vanilla+ version has?
ezinga07 5 Thg11, 2024 @ 6:10am 
❤️
50 COW  [tác giả] 4 Thg11, 2024 @ 1:25pm 
will do.
Taeleus 4 Thg11, 2024 @ 8:50am 
Also I think you could use a couple more weaponcore stamps over the mod image C;
Taeleus 4 Thg11, 2024 @ 8:45am 
YES to encounters C: I run with MES mod galore and the stock Factorum ships are kinda weak sauce. Neat! But weak.
Froman Joe 3 Thg11, 2024 @ 2:17pm 
Yes to encounters, the default factorum ships are kind of pushovers compared to most MES mods
hskensu 3 Thg11, 2024 @ 5:20am 
Yes to the encounter:)
Kam Solastor 3 Thg11, 2024 @ 5:08am 
Yes to the encounters, please!
Eternal Serenity 28 Thg10, 2024 @ 6:01pm 
yes, i want the encounters, and i want an updated version, @50 Cow
your local dumpster raccoon ;3 26 Thg10, 2024 @ 12:54pm 
hey are the heavy artillery shells supposed to cost so little? currently they are cheap as dirt, also it would be cool to have the laser turrets and all the other new stuff
VS-lockon 26 Thg10, 2024 @ 10:26am 
cool :)
Pufferfish 120 23 Thg10, 2024 @ 5:28am 
no i not wan't another encounters i wan't new prototech weapons like modular laser turret and small fixed version of all prototech weapons except artillery cannon
[82DK] wyomingwolf 22 Thg10, 2024 @ 6:58pm 
*Hyper nodding* Though since MES has commands we can also use the random weapon chance command to provide your encounter with the Weaponcore weapons we have in our game
50 COW  [tác giả] 22 Thg10, 2024 @ 6:08pm 
Do you guys want the encounters in the weapon core version?
Pufferfish 120 20 Thg10, 2024 @ 1:59am 
thank you for working mod version
[82DK] wyomingwolf 19 Thg10, 2024 @ 10:59am 
*Happy noises* :D
TheSpaceXplorer 19 Thg10, 2024 @ 8:57am 
let's gooo
Captain Jack 19 Thg10, 2024 @ 8:49am 
Very nice :D