Project Zomboid

Project Zomboid

Realistic Injury Healing
99 Comments
Yummy  [author] 22 Apr @ 11:44am 
yup
Dark hexit 22 Apr @ 11:05am 
Do bandages still improve healing time? Same for poultices
Ephemeral Thoughts 20 Apr @ 11:58am 
I started a game with a broken leg and arm, i died at day 26 and both of them were still fractured and causing agony, so suffise to say it would have tae at least 10-15 more days for them to fully heal, or atleast stop generating that much pain.
Yummy  [author] 11 Apr @ 3:46am 
I don't know about build 42, but as far as I know, for build 41 the healing time of a fracture was about 10 days, that's why I made this mod, which will bring the value to a more realistic one. Everything is customizable in the sandbox settings
Ephemeral Thoughts 30 Mar @ 3:29pm 
Hey man, i have a current run going where i started with a broken arm, right arm, and just want to know how much should i wait until i can get it fully healed, i read that the vanilla time can vary from 15 days to like 60. so i want to know what should i expect from your mod.
겨털펭귄 28 Mar @ 1:39pm 
I'm glad the translation worked out as normal. Incidentally, it was unrealistic to recover from the severe and painful damage of skin being bitten and torn off in the existing vanilla environment in a week, but it's nice to be able to adjust it to about two weeks.
Yummy  [author] 27 Mar @ 7:28am 
accepted your friend request
겨털펭귄 27 Mar @ 7:24am 
No problem with the translation, but I can't find the translation of that sentence in the sandbox mark.
겨털펭귄 27 Mar @ 7:22am 
If you don't mind, can I send you a picture through a message after adding a friend??
Yummy  [author] 27 Mar @ 6:26am 
if the translation itself is incorrect, you can correct it in the discussion:

https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/3352389981/4700161359560860670/
Yummy  [author] 27 Mar @ 6:25am 
I don't understand what you mean. English and Korean localization files are identical in settings.
My sandbox settings also look fine so send me a screen of your problem
Yummy  [author] 26 Mar @ 7:01pm 
What do you mean? Explain in more detail
겨털펭귄 26 Mar @ 2:44pm 
There is an overlap in the fracture part in the Korean introduction.

Sandbox_Injuries.Fracture = "골절",
Sandbox_Injuries.FractureInitialMultiplier = "골절: 초기 지속 시간", Sandbox_Injuries.FractureLimitMultiplier = "골절: 최대 지속 시간", Sandbox_Injuries.SplintInefficiencyMultiplier = "골절: 부목 비효율 배수", Sandbox_Injuries.ComfreyDurationMultiplier = "골절: 나래지치 습포제 지속 시간 배수",

Unlike the translation, in the in-game sandbox, the fifth sentence is applied as the same word as the third sentence.
Yummy  [author] 26 Mar @ 12:24pm 
Fixed, thanks for the report
겨털펭귄 26 Mar @ 12:21pm 
When I try to set up a sandbox in Korean, the translation and code are displayed together, so there are too many letters and the setting space is pushed out, so I can't see it.
Yummy  [author] 26 Mar @ 11:29am 
Now I understand you, the error is fixed, thanks for the report
Bobitec 26 Mar @ 10:01am 
@Yummy I'm on the b42 unstable branch and what things you want to know ? i already tell you "You have errors into your sandbox_FR.txt localization file" i think it's already a huge detail...
Way to reproduce ; Set your game into french and launch a new game in sandbox, then chack for change something in it...
Yummy  [author] 26 Mar @ 9:16am 
tell me more about what you mean? What build of the game are you using?
Bobitec 26 Mar @ 4:58am 
There is an error to the sandbox_fr.txt localization file (line 5, 8, 9, 11, 13, 16...) and that give a bug where we don't have the sandbox seting page if we use french...
Ruld 18 Mar @ 9:41pm 
Nvm its fine now :]
Yummy  [author] 8 Mar @ 9:32pm 
when does the error occur?
Ruld 8 Mar @ 8:18pm 
Mod is showing error to me, is there a correct order to put?
Yummy  [author] 8 Mar @ 6:10pm 
Glad everything works
Kuse 8 Mar @ 5:17pm 
Thank you, it worked.
Yummy  [author] 8 Mar @ 11:34am 
thanks for your comments
Yummy  [author] 8 Mar @ 11:34am 
everything should be displayed now, please check the result and let me know.
Kuse 7 Mar @ 6:41pm 
Build 41. The version with before b42.
R o c k y J e t 7 Mar @ 6:07pm 
Thank you so much!!! This is fanmtastic!
Yummy  [author] 7 Mar @ 5:42pm 
what build of the game are you using?
Kuse 7 Mar @ 5:12pm 
I subbed to the mod and its in my files but, its not in game. I am using mod manager and searching it both by date and name.
Yummy  [author] 21 Feb @ 2:39pm 
replied to you in the discussion
MrBananaMan 21 Feb @ 1:54pm 
It would also be nice to have all of the effects to modify, especially deep wounds: https://pzwiki.net/wiki/Health
MrBananaMan 21 Feb @ 1:50pm 
Hi. Can you confirm what the Sandbox settings do? I want to use your mod to actually speed up healing for multiplayer servers. It takes too long to heal and we can't fast forward.
ZaidIsm 23 Dec, 2024 @ 4:21pm 
How is it compatible when those mods also alter healing?
R o c k y J e t 23 Dec, 2024 @ 8:30am 
Thank you Yummy for the info
Yummy  [author] 23 Dec, 2024 @ 4:14am 
should be compatible
ZaidIsm 23 Dec, 2024 @ 3:39am 
Compatible with First Aid Overhaul and First Aid Expanded? They both do different things. They're the most popular first aid mods for zomboid.
Yummy  [author] 23 Dec, 2024 @ 12:46am 
I will make my mods compatible with build 42, but only when it comes out of beta
R o c k y J e t 22 Dec, 2024 @ 3:50pm 
thank you for this!! its hardcore and i love it! One question, is this 42 compatible?
Yummy  [author] 21 Dec, 2024 @ 12:05pm 
Glad the error doesn't appear anymore, thanks for the info
Junateg 21 Dec, 2024 @ 12:02pm 
yep fixed, great mod dude its perfect to my hardcore savegame :D
Yummy  [author] 18 Dec, 2024 @ 2:03pm 
@Junateg fixed, please check and write your results
Junateg 8 Dec, 2024 @ 10:53am 
Error when you are injured, attacking and breaking the mele weapon.

attempted index: isRanged of non-table: null
function: Add -- file: Injuries.lua line # 241 | MOD: Realistic Injury Healing
java.lang.RuntimeException: attempted index: isRanged of non-table: null
Internetuser (She/Her) 10 Nov, 2024 @ 12:41pm 
Also nice one changing my username. Talk about :steamsalty:
Internetuser (She/Her) 10 Nov, 2024 @ 12:36pm 
@GoomBaMan You really sending me an @ one and a half weeks later lmao
GoomBaMan 10 Nov, 2024 @ 9:16am 
@Internetuser (He/Him) We see your insecurities XD Malding in a mod comment section about something the majority of people don't give AF about :steamsalty:
Yummy  [author] 3 Nov, 2024 @ 3:12pm 
disable other mods and create new world. If you have problems with other mods, then write to the creators of these mods
aaaaaaaaaawdssss 3 Nov, 2024 @ 12:47pm 
@Yummy i also get errors from other mods:

`attempted index: FractureinitialTime of non-table: null
function: applyInjuryEffects -- file: Injuries.lua line # 116 | MOD: Realistic Injury Healing
java.lang.RuntimeException: attempted index: FractureinitialTime of non-table: null

`attempted index: getModData of non-table: null
function: Eat_Nicorette -- file: sm_replacement_items.lua line # 275 | MOD: Smoker
java.lang.RuntimeException: attempted index: getModData of non-table: null

`attempted index: getBodyDamage of non-table: null
function: CheckHappy -- file: NECU_Control.lua line # 11 | MOD: Negative emotions cause unhappiness
java.lang.RuntimeException: attempted index: getBodyDamage of non-table: null

`attempted index: getBodyDamage of non-table: null
function: CheckBoredom -- file: BMYH_Control.lua line # 9 | MOD: Boredom Makes You Hungry
java.lang.RuntimeException: attempted index: getBodyDamage of non-table: null
aaaaaaaaaawdssss 3 Nov, 2024 @ 6:22am 
@Yummy i have many mods enabled
Yummy  [author] 3 Nov, 2024 @ 4:35am 
@aaaaaaaaaawdssss Please describe in more detail when the error occurs.