XCOM 2
Amalgamation: SpecOps Specialization(Secondary)
8 Comments
poemedia 24 Oct, 2024 @ 1:02am 
Popped up! I have now 2 spec ops 2nd spec. And the mod works, i can use Combat Knife, Ninjato, Combat Knife or a Sword. Also, thank you for the tip.
Drumax  [author] 23 Oct, 2024 @ 9:54am 
@poemedia First, thanks for your kind words and for using my mods. Second, it depends on how many other specs you are using during a campaign. For example, if you were ONLY using just all of my spec mods, there would be around 32 class combinations with a 2.66% chance of an appearance vs. a Gunslinger which is much higher at around 12-13%. And third, yes, you can change the spec's exclusions which are in the XComAmalgamation.ini file by adding or removing the ";" for each "+IncompatibleSpecs=" line you want. Make sure to save a copy in case the mod gets updated which happens quite frequently. Hope that helps, good luck Commander!
poemedia 23 Oct, 2024 @ 9:31am 
Hello all. First of all, thank you for the nice mods you do, Drumax, giving new life and purpose to this amazing game. I started a new campaign, just to be sure, but i don't seem to get this class. I even activated 12 classes to be shown as selection (in choose my class). Is it that rare to appear? Can i change this? Thank you.
Mr.Nuke 21 Oct, 2024 @ 2:02pm 
Drumax spec pack 3 comin soon huh
Drumax  [author] 21 Oct, 2024 @ 1:28pm 
@Bastymuss Cool, thanks and good luck Commander!
Bastymuss 21 Oct, 2024 @ 1:01pm 
I'll try it out then, thanks for the reply.
I really love your amalgamation classes.
Drumax  [author] 21 Oct, 2024 @ 12:18pm 
@Bastymuss Busted in what way? It's been working for me during my testing and before when I used the class. Yes, it's usable but some perks may not work as intended.
Bastymuss 21 Oct, 2024 @ 12:15pm 
isn't stealth overhaul busted though? is this usable without that?