Total War: WARHAMMER III

Total War: WARHAMMER III

Expanded Buildings Overhaul - 12/6 Building Slots | Submod
11 Comments
JazzMonk 11 Jun @ 2:38pm 
Sorry to hear that Jopanis. Take your time, hopefully we'll get to see your work again soon!
Jopanis  [author] 16 Mar @ 2:34pm 
I'm not that burned, It's just that my computer broke. I'm using my brother computer for playing games, but I'm not comfortable using it for modding. :alphys:
RazorChain 12 Mar @ 1:29am 
Jopanis got unhinged by his unsustainably long modding list. He came in strong and burned out like a warpstone falling down to earth
maxwillbub43 8 Mar @ 11:17am 
i wonder what happened to Jopanis
ChopChop  [author] 6 Mar @ 4:58am 
@DoubleFishes I am not the original uploader of this mod and i am unable to maintain it with updates. Only Jopanis can update this submod from his account :steamthumbsup:
DoubleFishes 25 Feb @ 11:36am 
@min985 its not updated and the main mod has updated a lot since then

@ChopChop @Jopanis I can help update references if you guys don't have time
min985 13 Feb @ 1:14am 
thanks for making a great mod. But I think this mod doesn't work with Mixu's Mousillon.
Arawwn 7 Dec, 2024 @ 6:52am 
That's very cool!
A big (18/8) version is in sight of your making?
Jopanis  [author] 7 Dec, 2024 @ 3:20am 
@서폿만 합니다., It's fixed now, I missed one row. :alphys:
Jopanis  [author] 7 Dec, 2024 @ 1:49am 
I Will check it later today, thank for the report.
드로우달스 6 Dec, 2024 @ 6:38pm 
The only issue is that only the Dark Elf faction still has 18 slots instead of 12 in their main settlements.
But only Naggarond honestly has 12 slots.
The rest of the races work fine except for the Dark Elves.