Barotrauma

Barotrauma

Playable Mantis
8 kommentarer
HΛZMΛT  [ophavsmand] 11. nov. 2024 kl. 18:49 
@Werasomboi151
See "Flexible Appearance Menu" or "Non-Human Races Base"'s workshop page for troubleshooting, as my mod does not handle the technical aspects related to the Appearance Menu
(Unless you're complaining that there is no icon for the Mantis Species, in which case I do not care enough to try and fix right now because its only a visual issue and not a practical issue)
Werasomboi151 11. nov. 2024 kl. 18:38 
I can't select it as a job or race
I need help, the order is right
HΛZMΛT  [ophavsmand] 2. nov. 2024 kl. 17:46 
Now I need a guide on how to hide clothing because theres no way I'm getting all of those to render properly.
HΛZMΛT  [ophavsmand] 2. nov. 2024 kl. 17:01 
I got it to work by selecting the Lua For Barotrauma server executable instead of vanilla
Michael 2. nov. 2024 kl. 8:26 
I should really make a guide for this...
Michael 2. nov. 2024 kl. 8:23 
Testing this on my side with the uploaded version of NHR and FAM, it seems to be working correctly?

The crash is from the client trying to read too much data from a packet, so it's possible that one of you either didn't install client-side lua or didn't load the Non-Human Races mod on your side.
Goostave 1. nov. 2024 kl. 20:12 
For serious advice, you should go to discord, big modders will help.
I can only tell that sentences like this "<DEV>\Barotrauma\BarotraumaShared\SharedSource\Utils\SegmentTable.cs:line 203" is the address of Github code. This one for example, https://github.com/FakeFishGames/Barotrauma/blob/master/Barotrauma/BarotraumaShared/SharedSource/Utils/SegmentTable.cs find line 203 is what the code is ------ public Identifier ReadIdentifier() => Check(underlyingMsg.ReadIdentifier());
HΛZMΛT  [ophavsmand] 1. nov. 2024 kl. 17:34 
Someone please help me I'm too stupid to understand