DayZ
TerjeMedicine
77 Comments
Malau 2 hours ago 
Why is there a "vaccine for the zombie virus" ?
DayZ lore 101 says that all players are immune to the virus that caused the outbreak.
Apart from that how is this different from Cyberia ? It looks like a copy/paste.
Добрый день, из мода TerjeMedicine спавнится в больницах все, кроме шприцов. Вручную спавнятся нормально, видятся через ESP, пробовал скопировать полностью параметры физраствора из оригинального types, но не спавнятся все равно
Terje Bruøygard  [author] 28 Jun @ 10:18am 
Gamb1t , all classnames you can found in Types folder inside the mod. But unfortunetly no trader files.
Gamb1t 27 Jun @ 9:20am 
Any classnames or trader files?
fausz 23 Jun @ 5:46pm 
Yeah, im going to join discord asap haha Your mods are great!
Terje Bruøygard  [author] 23 Jun @ 4:57pm 
right, will be happty to see you our discord when you have some troubles
fausz 23 Jun @ 12:17pm 
Thats the server settings for coma and ko, right?
fausz 23 Jun @ 12:17pm 
// Coma and knockout settings
Medicine.EnableMedicalComa = true;
Medicine.EnableKnockoutToComa = true;
Medicine.KnockoutTimeMax = 900;
Medicine.KnockoutTimeSafe = 30;
Medicine.KnockoutTimeCooldown = 60;
Medicine.KnockoutFinisherMode = 0;
Medicine.KnockoutFinisherCount = 3;
Medicine.KnockoutReviveByCPR = true;
Medicine.KnockoutReviveByAdrnl = true;
Medicine.KnockoutReviveByDefib = true;
Medicine.KnockoutShowInfo = false;
Terje Bruøygard  [author] 22 Jun @ 10:25pm 
@fauszkiNg depends on server setting, possibly it disabled, ask server owner about actual server configuration.
fausz 22 Jun @ 7:10pm 
How do you save someone that is on coma? I got shot in the head (no bleeding from the other guy pov) and he cant save me with rcp or adrenaline
Terje Bruøygard  [author] 12 Jun @ 1:45pm 
@Next увы через конфиг не получится, нужно скриптом
Next 12 Jun @ 1:36pm 
Это да, вот только через конфиг можно это сделать? Я не смог понять, скрипты мне сложно.
Если ты знаешь как толкни меня в правильном направлении.
Terje Bruøygard  [author] 11 Jun @ 2:30pm 
@Next только через модинг
Next 11 Jun @ 12:56pm 
Добрый день. Есть способ добавить эффекты медицины к стрелам от арбалета? К примеру отравить ядами стрелы.
Terje Bruøygard  [author] 5 Jun @ 11:47am 
«501 СпН» nvwxk привет. Откройте баг у нас в дискорде и обязательно прикрепите краш-лог с клиента.
«501 СпН» nvwxk 5 Jun @ 4:12am 
Добрый день. ваш мод стоит у нас на сервере, после обновления от Богемии, и обновления вашего мода, столкнулись с ошибкой(крашем) "Purecall!" при запуске с клиентской версии игры. Не знаете с чем это может быть связано?
Gamb1t 5 Jun @ 3:27am 
Is there a book or something.. as far as I can tell I dyed of a yellow bruise x5, how do I look things up??
Terje Bruøygard  [author] 3 Jun @ 6:54am 
@Cukorka its a mod, not a server. Ask server admin
Cukorka 2 Jun @ 1:34pm 
Hello. I can't log in to the server, it says "Client has a more recent version". Do i need to update anything, or the server owner? I saw that TerjeMedicine was updated, but TerjeCore has not yet, and principle necessary for it. Please, help me, i am still a beginner at this. Thanks!
That Guy 31 May @ 1:32pm 
nice
Terje Bruøygard  [author] 31 May @ 12:24pm 
@unicornsmustdie, no configs has auto-updater
That Guy 31 May @ 12:18pm 
Thanks for adding the taser serting to the update. Do we have to remove the config file for the new format to appear?
forest_forest90 29 May @ 10:51am 
ребята подскажите пожалуйста какое значение надо поставить в трейдер+ для шприцов что бы они продавались? не могу понять перепробовал и -1, 0, 1 и тд
That Guy 27 May @ 9:46am 
After watching an explanatory video on all the meds and their use, I went ahead and made market and trader files, grouped per ailment (some meds have dual purpose or even triple; I have included them in the most likely category as Expansion market does not allow for double entries in market json files). I have also included the Radiation meds including the ones from TerjeRadiation. It looks a lot better this way and if you're bleeding out in front of the med trader, this might save you.
Download the files here: https://github.com/hubgit3000/DayZ_scripting
If you want to see them irl, go to 203.23.179.90:3242 or check my profile
That Guy 26 May @ 12:25am 
(oh and the food should not say 'rotten' of course)
That Guy 26 May @ 12:24am 
Another suggestion (take it as a compliment, a good mod speaks to the imagination and creates all kinds of what if scenarios in users' minds) is a variable to randomize canned food (well really anything uncooked) to be off, like a 0.05% chance. Rn the food poisoning branch gets underused in my server's playthroughs. Same could be done for waterpumps, a tiny chance of salmonella.
That Guy 25 May @ 11:14am 
awesome, thanks
Terje Bruøygard  [author] 25 May @ 10:33am 
@unicornsmustdie ok, we'll fix comaptibility with a taser in the next update. Tnx for info
That Guy 25 May @ 12:31am 
@Redcon Legacy, I posted a video link which describes it quite well. Use the image in the description to translate the icons in your HUD. Ideally we would get a classname file with grouped meds per icon. It is hit and miss and now die equal parts to my infliction and to my treatment..
That Guy 25 May @ 12:28am 
hey Terje, can you take a quick look when you can at this discussion (Abduction AI) at https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/comments/3480112643? I run into problems when being tased and suffering bullet wounds from them. They *should* cause lacerations and shock. It breaks that mod kind of because you get robbed of your stuff you have to look for -and you bleed out or succumb before you do..
ɮɛɳ 21 May @ 3:43am 
j'ai jamais autant aimé un mod. du pur bonheur, très très lourd respect Mister... immense MERCI:):heart_love::heart_love::heart_love::heart_love::heart_love::heart_love:
Redcon Legacy 16 May @ 1:04pm 
Hello, Im wondering if there a guide on each illness and its remedy? If you already have it somewhere, Im sorry I must have missed it.
That Guy 15 May @ 11:48pm 
ok -of course I have seen the types files and the comments inside the files but is not grouped per ailment with exception of radiation sickness. I want to make separate jsons per ailment so that they can be grouped inside a expansion trader's wares. I don't have discord, I do have two sixty month licenses.
Terje Bruøygard  [author] 15 May @ 10:20pm 
@unicornsmustdie you can take it from Types.xml from the mod folder. Or from my discord server from wiki.
That Guy 15 May @ 8:01pm 
Does anyone or devs have a list of class names for each drug/ampoule/injector, organized per ailment? I dumped it all into my medical.json at my expansion market for now but it's too confusing because it sorts it alphabetically.
That Guy 15 May @ 7:54am 
I run Terje Medicine together with Terje Radiation on my Expansion Bundle server. Including the marketplace and hardline. No problems.
Check it out here 203.23.179.90:3242
Hiram Williams 2 May @ 12:23am 
Thank you, I also use your great Skills mod! I am new to it and I wonder if vanilla medical remedies are useless now, like morphine, codeine, et al
Gumpable 1 May @ 9:47pm 
Would it be possible to make the medical bowl degrade in condition instead of consuming it in one use? Would make more sense for it to lose quality rather than being a one use, as a untreated gunshot wound is a death sentence.
Terje Bruøygard  [author] 1 May @ 11:20am 
@Hiram Williams ty. Vitamin pills uses to increase immunity skill (when you are using TerjeSkills mod)
Hiram Williams 1 May @ 10:21am 
Thanks for the great mods. One question, are the vitamin pills useless now ?
Terje Bruøygard  [author] 28 Apr @ 7:38am 
@p400 нет, не критично. Просто удалите эти теги, они там остались от старой версии тайпсов, у себя тоже поправим. Спасибо.
p400 28 Apr @ 5:48am 
Приветствую,обратил внимание,что в .RPT выпадает уведомление
17:19:10.652 !!! [CE] :: Unknown tag: 'hunting'.
17:19:10.652 !!! [CE] :: Unknown tag: 'farm'.
17:19:10.652 !!! [CE] :: Unknown tag: 'fishing'.
17:19:10.652 !!! [CE] :: Unknown usage: 'Tenement'.
...
как понимаю жалуется вот на этот блок из types (сам файл Types (Optional items).xml)
а в types.xml
<type name="TerjeSleepingBag_Blue">
.....
;;;;;
<usage name="Farm"/>
<usage name="Town"/>
<usage name="Village"/>
<usage name="Hunting"/>
<usage name="Tenement"/>
<tag name="hunting" />
<tag name="farm" />
<tag name="fishing" />
</type>
-это критично?
RudyRevis 23 Apr @ 10:37am 
thanks! i supose that the server owner hasn´t done it... i´ll try in my own server! thanks a lot!
Terje Bruøygard  [author] 23 Apr @ 6:29am 
@RudyRevis Like any other mods that adds new items to the game - requires adding them to the loot tables 'Types.xml'. You can find it inside the mod folder.
RudyRevis 23 Apr @ 5:24am 
Hello! First of all thank you for your work with this mods, they are awesome. but I am playing on sakhal and there are not any new medicines... does anybody know what could be the problem? I`ve leveled the skills and i`d prefer not changing the server again... thanks!
Voodoo 14 Apr @ 1:36am 
Cool mod, it would be nice to add the mechanics of body searches and infection mechanics during searches without protective equipment. :steamthumbsup:
Terje Bruøygard  [author] 30 Mar @ 8:32am 
@RyeRye We've never heard of a problem like this, so I'm inclined to believe you have a server configuration issue. Please contact your host's technical support.
RyeRye 29 Mar @ 6:11pm 
I'm not sure why, but whenever TerjeMedicine or TerjeSkills are installed on my server, it takes between 4-5 hours to restart the server. If there's a way to fix this I would appreciate it as I really enjoy the gameplay these mods bring, but can't deal with restart times this long.
lankycraig 29 Mar @ 5:42am 
Thank you Terje
Terje Bruøygard  [author] 28 Mar @ 12:07pm 
Hi @lankycraig, ok, I will do this in the next update so you can have more damage control.