Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Pretty sure it's on hiatus.
1. I subscribed to the collection and downloaded all of the mods and json and after all of that I had an extra mod called ! Real Galaxy blue + Quadrant + Astro Objects + L-Cluster that isnt in any of the mods on the collection page. Did it download by accident somehow> Should I get rid of it? Where does it belong in the Load Order?
2. I love the collection overall but I am DYING to play it with the "Mass Effect Utimate Species Collectiopn" is there any possible way you can give me a Load Order location where it is most likely to work or develop a patch to get in this collection please?
Its in the discussions
But to me it seems there's a lot of bugs with real space 6x, with fleets circling around nowhere when there's bastions and asteroids, some other tiers of new techs weapons (not giga) with unfixed ranges, etc
But the main problem of this collection is the fixed date hard crash, happened in my first playthrough around 2300, had to start a new one, happened again around 2360. until at least that bug is fixed, it's unplayable, you cant lose all your progress randomly
still cant find out if its an event that bugs the game logic out or if its an event that causes a massive lag spike that forces the OS to hang the game, reading the logs is useless and my god there's a lot of broken stuff happening down there lmao
Gigastructures + Real Space 6x + Megastructures
I deleted the 0KB files within this mod and got by. Might've been some other editing I did but I can't remember. Gigastructure weapon ranges won't be balanced though.
When looking at the updates of all the mods in this collection's list, just 3 were updated today, and neither is a clear candidate for causing the issue. Most probable would be "The merger of Rules", but this is just shooting in the dark.
Does anybody else have this issue?
There's a couple issues in the json - "Gigastructures + Real Space 6x + Megastructures" is set to position 0, but it looks like it should be 210, and the json has 323 mods while there are only 320 items in the collection here. I haven't checked to see which mods are missing yet.
Also if i try and use the mod manager suggested, it only detects zip files for playsets, and i cant find a zip download option
I've made sure I'm subscribed to all mods in the collection and when i check what mod that id corresponds to it's a dead page. Not sure what I'm doing wrong.
Unfortunately answers like "just buy the dlc" are not helpful as I am not in a position monetarily to fix that myself. Any help would be appreciated in knowing what mods to avoid or substitute should any changes even be needed.
Just cheat that thing away, I don't think it's beatable with x6 Mod
Yep, same here lol. Also constructed a Frigate and it doesn't seem to want to attack the asteroid, it just keeps flying in circles. Tried multiple restarts and every time this happens.
i have astroid coming in to my homeworld in very early stage and i cannot protect my homeworld from it and its happens in everygame
Just started the modpack and I find it really interesting! There's a lot of mods that I used before so I'm not too lost, but something's bugging me :
When in a menu, I drop to 5 FPS, in the government, technology or the leaders menu for exemple.
When I select a science ship, I drop to 10 FPS, I drop to between 15 and 20 FPS selecting a fleet with three corvettes but no FPS drop on a construction ship (I'm at 100 - 144 FPS in early game).
Besides all that, everything seems to run pretty smoothly, but I didn't check everything yet.
I have every DLCs besides the Astral Planes, on a 1k stars galaxy. I'm gonna try to change ship styles to see if it's related.
Was wondering if the reactors from Gigastructures are being overwritten by NSC or Extra Components mod, I not so sure so I kinda wondered if anyone else is also having this problem