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This isn't the first time this problem has been reported, so there's probably a popular addon that changes the shaders in a way that's not compatible with this. When I update this again I'll include a failsafe that should stop this from happening.
@VHsigil: TBH I'd much rather add the A tag to the view model than remove it from the world and ammo textures. Maybe I'll do that in the next update.
It all comes down to personal preference, I guess. At least those who want the other Crowbar texture can use both addons together as long as the Crowbar replacement loads after this one.
That said, you should be able to use that texture on top of this addon without issues.
It first a lot better in my opinion.
Oh well, sucks to suck. ¯\_(ツ)_/¯
But if you're aware of it, that's perfect for the next playthrough :)
Thank you.
It's now like the normal one, but just blue. Very odd.
@Nathan: This addon only affects the weapon textures while the one you linked mainly affect the models. They should get along fine in that case though you should make sure this addon has priority to make sure its textures are used.
I'm hoping to do my own take on a weapon fix/enhancement pack sometime in the future with this addon in mind. We'll see...