Rabbit and Steel

Rabbit and Steel

Unusual Moonlit
7 Comments
Xeson 11 Dec, 2024 @ 7:21am 
Ty seem to be problem on my end o/
Sinofuma  [author] 11 Dec, 2024 @ 7:15am 
check random notes @Xeson
Sinofuma  [author] 30 Nov, 2024 @ 4:14am 
30/11 fix
fixed bird_1_0 2p teleport glitch
fixed wolf_2_1 glitch
change some attack on wolf_1_0 2p
Kevin 27 Nov, 2024 @ 6:31am 
Really like both dragons, wolves 2, crow 2 and both frogs.
But you've somehow made wolves 1 even worse than vanilla ^^
(2 player)
Sinofuma  [author] 26 Nov, 2024 @ 9:24am 
Well its kinda intended for hb and assassin about the difficulties of dealing damage in the first two enemies of area, you need to find a better way to do all these fight for more dps instead of just being inv and chilling it all the time. I didn't boost all the single enemy Hp and slightly boost double enemies Hp due to its too easy to fast kill them in vanilla with double hits (always clear those in 30s).

I didn't tested 4p assassin but 2p assassin/spiner is possible most of the fights.
Wspr 25 Nov, 2024 @ 11:47pm 
Many boss patterns don't seem to be properly balanced for melee classes such as heavyblade or assassin. This is of course already an issue in vanilla but it's much worse in here. Some patterns are much easier than their counterparts e.g. wolves in arsenal.
Sinofuma  [author] 23 Nov, 2024 @ 7:55am 
23/11 hot_fix
fixed wolf_1_0 and wolf_1_1 glitch
fixed when blue wolf is killed, killing boss sound play many times in wolf_2_1
fixed a small issue in mouse_1_0
hot_fix2
fix the werid movemoent of dragons