Total War: ATTILA

Total War: ATTILA

Anno Domini: 1051 AOC BETA Overhaul 3.0 Part I
306 Comments
Big Boss  [author] 14 hours ago 
Just been updating with various fixes, recommend following on discord for more detailed change log
Mingles 13 Jul @ 5:30pm 
great stuff! cant wait to check it out!
Big Boss  [author] 12 Jul @ 3:45pm 
Once this is all cleaned up I will do Norse and English unit overhaul. To be followed by other remaining cultures as their final unit models come down the pipeline
Big Boss  [author] 12 Jul @ 3:43pm 
Latest unit roster overhaul for western euro factions and hungary and slavs has been launched as the new 3.0 update to the BETA. We will be working on updating this with unit cards, new starting armies and other fixes. Please leave feedback!
Big Boss  [author] 10 Jul @ 12:16pm 
Just need to finish this mod first, pretty much everything we are making for this will be used for that mod
Lys Albus 10 Jul @ 1:03am 
do you need help? When do you think you can put it online?
Lys Albus 10 Jul @ 12:35am 
Amazing!
Big Boss  [author] 9 Jul @ 6:07pm 
Yes plan on doing first crusade mod for GC with horde crusader armies, want to get this completed first tho
Lys Albus 9 Jul @ 3:06pm 
great mod ! any plan to make it in grand campaign?
Big Boss  [author] 6 Jul @ 3:45pm 
Thanks for heads up, this new update needs quite a bit of fine tuning
wpf 6 Jul @ 1:51pm 
@Big Boss, FYI when you upgrade to the level 3 church, you lose the sanitation bonus.
Big Boss  [author] 5 Jul @ 8:15am 
Big unit roster and recruitment overhaul is coming, wip version is out rn. Expect more updates coming soon
Mingles 29 Jun @ 12:42pm 
what got updated?
Eagles 28 Jun @ 10:39am 
I think realistic units cards would be better than the Bayeux Tapestry style, but the tapestry on the event messages would be nice
Big Boss  [author] 22 Jun @ 4:49pm 
Thanks, working on a unit roster overhaul right now. That is a good point about the sprites, think we just use a base one for all
majgentob 21 Jun @ 1:42pm 
Guys, guys, guys. Great mod - amazing. But the sprites need a lot of work. There's just too much of a contrast between the spite and the 3d models, and the sudden change of colors can be immersion shattering. Other mods do a much better job - 1212, Classical Empires, Age of Justinian. I recommend you consult with them. Otherwise, amazing work.
Mingles 16 Jun @ 11:59pm 
makes sense, cheers!
Big Boss  [author] 16 Jun @ 5:54pm 
Want to get this complete before we move onto anything else
Mingles 14 Jun @ 11:30am 
when will we see the Grand Campaign version of this mod? love the work, currently enjoying the 885 mod you guys are making, I love playing these mods on the bigger map, so hoping this one makes it over to that map soon, thanks for all the hard work!
Big Boss  [author] 11 Jun @ 6:09pm 
No I still need to implement navies, that will be coming up once I finish the land unit roster update Im working on
a20192797 11 Jun @ 6:05pm 
Hiiii, in this game do I have to reseach a technology to build a fleet or something???
Devildogshadow 8 Jun @ 3:29pm 
keeping this on my eye as ive been wanting this since the terminator had put this mod in the spotlight for me
Big Boss  [author] 6 Jun @ 12:24pm 
I am totally reworking unit rosters right now and that will include specific cultural traits for the units of those rosters
frankie cartel 4 Jun @ 11:24am 
also why all units have the same stats ?! that wasnt the same in previous updates norman cavalry was stronger as was some infantry while enlgish huscarls and meele untis were strogner now they are all the same are you gonna balance that/?
frankie cartel 4 Jun @ 11:23am 
o hey this mod is fantastic i love it although i would like to see more factions to be playable would the be possible?!
Gallo Spinelli 4 Jun @ 8:23am 
Christian mercenaries for a musslim power ?
Alp Arslan 28 May @ 6:34am 
Great work. I have a question, where can I find the texts for city garrisons and barracks? Iberian cities have 9 units while Islamic cities have only 3. I wanted to edit this but I can't find it in its usual place.
Big Boss  [author] 25 May @ 6:48pm 
Yes, that is coming up next. Planning out new rosters that fill out the mid and late game
tr0gd0rr 24 May @ 12:21am 
cool mod! love the time period, and the normans! Any plans to add more units? apologies if its been asked before.
Ligma Bababooey 20 May @ 12:21pm 
nice :D
Big Boss  [author] 20 May @ 10:06am 
Thanks for heads up, were still work on the visual overhaul but that is an easy fix
Ligma Bababooey 20 May @ 9:10am 
some Norman round shields are untextured they have like a huge black stain on them
Big Boss  [author] 17 May @ 10:06am 
Thanks for feedback, going to be expanding and improving campaign gameplay a lot soon
Daimyo 17 May @ 4:10am 
I'm playing as Hungary. I think if you slightly lower the overall armor levels, it might improve the gameplay a bit. Just something to consider.
Daimyo 17 May @ 4:08am 
Level 3 iron mine gives 100 income? I think you might have missed a zero. I'd appreciate it if you could fix that.
Big Boss  [author] 15 May @ 9:56pm 
Latest update overhauls all the western cultural factions all look more like the bayeux tapestry with all new latest and final tunic and chainmail models and also add in a new culture color system to help distinguish sides in combat. This is part 1 of our visual overhaul for all cultures
The Old Saxon 8 May @ 2:06pm 
@Wild colonial boy There are in his two other mods, 919 and 768
Wild colonial boy 8 May @ 6:39am 
Will there be a playable Byzantine empire faction ever?
Big Boss  [author] 2 May @ 5:38pm 
Ya sorry mod is dead lol

Working on unit visual overhaul right now, scripts are a pain in the ass. Have someone who keeps saying they are going to get it done and then never delivers. We'll get to it as soon as we can
ChuckyBalla 2 May @ 4:07pm 
Is this mod dead? Been waiting for ai invasions for a while now. Not trying to be pushy but its been communicated its right around the corner for a while now
Big Boss  [author] 30 Apr @ 9:31pm 
Ya you need AOC
Simp Meister 30 Apr @ 11:40am 
do i need any dlc for this mod? it seems i can only play the campaign if i do
Big Boss  [author] 26 Apr @ 3:06pm 
Thanks for letting me know, will take a look at that
bloodthirsty12 25 Apr @ 8:18pm 
Playing as Hungary, can't build the sanitation buildings and now my cities are dying because of consumption
D e i m o s 20 Apr @ 12:49am 
Cant recruit siege engines
The Old Saxon 13 Apr @ 6:42pm 
Does anyone know whether or not environmental graphics mods are compatible with this? Base Attila is god awful
KiNGAlpha 9 Apr @ 10:34am 
Ah gotcha 🙌
Big Boss  [author] 9 Apr @ 8:02am 
Might do a reskin mod for 1066
KiNGAlpha 9 Apr @ 1:03am 
Hey Big Boss! Is this by chance ever coming to Thrones of Brit? Would be great!
Big Boss  [author] 4 Apr @ 1:13pm 
Weird I'll look into it