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like Starfall necklake, most vanilla characters only grants stats up from it. The problem do not exist if playing REP+
and the Glass Derringer's bullet do not works as EID said in REP / RGON (they can deal damage immediately instead of only inflict bleeding effect)
Please elaborate further on what was happening when the problem happened.
(What mods you were using, what characters you were trying to play as, the unlock progress, etc...)
Is there possibly any other requirements, or am i genuinely just glitched?
If the run doesn't have permanent darkness and labyrinth active then you're probably doing it wrong
To clarify: i'm relatively new to this mod, so i wasn't able to understand anything past the workshop page's information & instructions. It is honestly my fault if there was a challenge for it (or smth), i'm quite dumb about these things.
As for mods, i have a lot, but to name the ones that mess around with gameplay: The sherrif, Fiend Folio, The future, Eevee, DDLC repentance, every floor mode, improved and reworked foes, and (if this matters) the *blank* collection mod series.
Could you tell us more about the mods you're using perhaps?
Unfortunately: (i haven't used the "unlock all" option yet for obv reasons, but) i can't seem to unlock Shuko. I got all the unlocks for both Lewis's, so i tried a new run. I got mom's box at basement 2, yet the photo trinket didn't spawn once. SO, having no other option: i used debug menu to give me the trinket (while playing as Lewis), then defeated mega satan on hardmode, yet i still didn't get the unlock.
This may very well still be my fault though, so please take it with a grain of salt: i have lot's of mod's (like fiend folio, ddlc character's, etc) so maybe that's preventing it spawning/the unlock happening. But i just wanted to see if it truly was my fault or not.
Or maybe it's because of the separate save files
i downgraded back to normal repentance so it's fine now
It'll take a good while to optimize stuff since I coded the additional contents while having no idea how callbacks are supposed to be used
You can enjoy my other stuff in the meantime while I'm tidying things up
Also the first time you use the item as any character, it seems to activate the "Pause" item's effect, as in everything is still until you shoot a tear, is this intentional?
Do you know whether or not necronomicons obtained in challenges count towards the count? Also, do you have to keep the necronomicon towards the end of the run, or just touch it?
You can skip the unlock process!
Please refer to the FAQ pastebin for details.