Slay the Spire

Slay the Spire

The Solidified
33 Comments
TheSpoon17 27 Apr @ 11:01am 
@Timale ngl the "just don't use other mods" excuse is disheartening to see. Many people tend to have other mods enabled like spire biomes or packmaster for example. You asking for essentially mod exclusivity doesn't make people play your mod, it makes others cut you out of their modpacks. It is genuinely in your best interest to fix compatibility issues than ask people to use no other mods
Timale  [author] 27 Apr @ 3:55am 
这么多把剑会严重稀释角色卡池啊,你也不想卡牌奖励里一次出现3把剑吧。总之过了这么久之后发现这个mod确实还是不够好玩,我现在在做下一个新mod,这个mod可能还得重做,目前就先不改了。
󰀰白令󰀰 27 Apr @ 1:02am 
@Timale 那剑牌为什么要设定成无色牌,设定成角色牌不就行了?
Timale  [author] 26 Apr @ 10:10pm 
I have patched a lot of content in this mod, so if there are compatibility issues with other character mods, it is normal. Dealing with these issues is cumbersome, so I can only say to avoid opening multiple mods as much as possible.(尽量避免多开)
Timale  [author] 26 Apr @ 10:02pm 
教程一直出是因为不会做保存,不退游戏的话重开就不会了(下个mod学会怎么写了就改)。其他角色遇到无色剑是因为我实在不会写过滤卡池(自己研究了很久但是失败),但也设置成了别人拿到也有用了,正常打会立即触发一次剑气且不会装备之,强度我觉得还行就没再动了。
󰀰白令󰀰 26 Apr @ 9:41am 
1.教程会反复弹出,不是只出一次
2.无色剑牌在玩其他角色时也会占据商店无色牌位相当影响流程,希望修复
霁无瑕恋尘雪 14 Apr @ 3:39am 
教程会反复弹出
TheSpoon17 17 Mar @ 11:35am 
Mod no longer works with together in spire. It now crashes the game
sghscg 10 Mar @ 5:43pm 
If I am reading the java right, this mod doesn't play well with basemod. Everytime I have this mod in my mod list the game will start but then it will freeze after I select a character (even if it's not this one) as its loading into a run.
seby 7 Mar @ 10:12pm 
It was fun to play, but for whatever reason, whenever I add it to my other mods, even just my character mods, it causes my game to crash
Collision 1 Mar @ 12:48am 
探头,欢迎大家试玩复仇怨灵模组口牙。
Oso Mako 16 Feb @ 5:06pm 
The English translation is a little hard to read in spots, but it's legible. Had a lot of fun clearing up the ascensions. The cards have good synergy and a lot of them are probably too powerful by about 25% in my opinion. The ones that give you free hand size in particular are really strong since you can just load up on blocking light matters with like two other cards and have a good build for most floors.

Good download though, looking forward to tweaks.
Pluto 15 Feb @ 5:14am 
The words used to name the abilities (Trail? light_matter, etc) are both inconsistent and poorly named. It makes the class hard to understand. Also, sometimes you just make up words (retent?). Maybe its fine in the original language, but the English translation makes it neigh unplayable.
pietroferreyra 3 Feb @ 10:21am 
bom dmaisi
Timale  [author] 7 Jan @ 6:00am 
@我喜欢小新这个名字
使者之枪设计上的问题,这张牌是想写成只激活一次剑气是最好用的状态,但是现在的卡池哪里都更推荐多多激活,所以和很多牌的配合都很尴尬,要改的话就只能大改了。
使者之枪和剑魂形态之间会有假无限爆手牌的问题,可能需要改一下。
Timale  [author] 14 Dec, 2024 @ 3:56am 
@lolipop
好吧,更新了,现在删除卡组里的初始剑后,打其他剑不会再将初始剑返回手牌了。(但激活还是有默认剑气:“将一张光刃加入手牌”,只是不作为buff显示了。)
lolipop 14 Dec, 2024 @ 12:46am 
那这种设计感觉不太好

举例来说:比如这一局想玩陀螺,并且走铲子走偏转,于是就需要类似无色牌“净化”这样的手段来把初始剑删掉
其他还有各种各样不希望初始剑这张卡牌出现在手牌中的情况(比如适配无色牌“急躁”的情况)

如果不能直接在卡组中删除初始剑的性能,我觉得把初始剑改成换剑之后直接消耗掉而不出现在手牌中会比较好
Timale  [author] 14 Dec, 2024 @ 12:33am 
@lolipop
设定上就算你没有初始剑,默认激活剑气还是初始剑的剑气。
是为了和其他角色兼容以及其他没有默认剑气下特意做的设定。
lolipop 12 Dec, 2024 @ 7:39pm 
把卡组里的初始剑删了后还是会在战斗开始时打出初始剑
Timale  [author] 10 Dec, 2024 @ 10:56am 
能修的bug已经修了,卡顿又小修了一下但是效果待确认
Timale  [author] 10 Dec, 2024 @ 10:00am 
卡顿我应该是修过了,应该还有优化空间我再改改。关于剑和剑气机制确实,但我这个mod加的机制有点多了导致单个机制确实不够深入。这几天漫威争锋玩爽了好多bug看见了没修,我马上去改。
vodkakaa 10 Dec, 2024 @ 1:42am 
个人感觉对剑和剑气机制的设计和探索可以更加深入。现在切换多把剑的收益其实不高,像是只有一个球位但推球不会有额外收益的机器人。
尘默。chen 10 Dec, 2024 @ 12:46am 
为啥我玩的时候会出现游戏变得巨卡的情况。。玩别的角色没这个问题:steamfacepalm:
vodkakaa 9 Dec, 2024 @ 8:41am 
比较爽的mod,有在玩大观者的感觉——固有潦草、倍率攻击……
机制和卡牌之间的强度差异稍大,但并不是严重的问题,因为超模卡的存在确实在第一把会玩着比较爽。
我是小范 6 Dec, 2024 @ 12:01am 
大佬,我那一把”相长干涉“是在二层后期抓到的,斩杀第一个非爪牙小怪后卡牌正常升级,不过之后斩杀boss铜人后卡牌未升级,我怀疑有bug,为测试,我在三层一直斩杀怪物,但卡牌中间只升级了一次,明显和卡面描述对不上,所以我才提了出来,希望大佬能再看看,以及我开了一把又发现一个小bug,”轮转“每回合触发一次剑气的效果无法叠加,我抓了两张,开完后buff栏中显示每回合触发两次,但实际只触发一次,也请大佬看看,感谢大佬制作了有趣的mod
Timale  [author] 5 Dec, 2024 @ 10:22am 
@银
感恩家人
Timale  [author] 5 Dec, 2024 @ 10:21am 
@我是小范
这个我和群友测试的时候没遇到过,也许你是用它杀了爪牙?(杀爪牙不算斩杀)
5 Dec, 2024 @ 8:42am 
先点一个好评支持一下群友mod
我是小范 5 Dec, 2024 @ 2:33am 
感谢大佬,不过一把打完还发现一个小bug,”相长干涉“这张卡在斩杀怪物之后无法正常一直升级,第一次斩杀后卡牌+1,第二次及以后斩杀卡牌不升级,一直维持+1状态,望修复
Timale  [author] 5 Dec, 2024 @ 1:09am 
@我是小范
已修复
我是小范 5 Dec, 2024 @ 12:26am 
大佬,mod挺好玩的,但有个小bug,遗物“瓶装微光”给予一张牌“固在”的效果未生效,该遗物效果我给了“乱勇+‘,但这张牌第一回合未出现在我手牌,导致我打不了想要的comb,难受啊,望修复
'tis but a phase, hon 4 Dec, 2024 @ 6:34am 
Still not sure if I like it, but the amount of work and polish in it is amazing. Good stuff.