RimWorld

RimWorld

Athena Framework
61 kommentarer
SaltyRocksPew 14. juli kl. 4:01 
I'm also throwing in my hope for this update.
Lee  [ophavsmand] 13. juli kl. 9:53 
I am doing a playthrough of Odyssey first then i will finish my updating the other mods
gunns22 13. juli kl. 6:44 
@Lee

So... 1.6?
Lee  [ophavsmand] 12. juli kl. 9:20 
Ye. Ye. I'll take a look at it soon
RoyalFox 12. juli kl. 9:14 
Athena Framework is actually one of the most diverse shieldbelt frameworks since it allows blocking EMP damage and other mods don't generally want that. The framework has so many different nice features.
tyranny12 11. juli kl. 12:06 
Also a number of weaponry packs.
Xonnoroth 11. juli kl. 7:21 
There's a good amount of additional content for Integrated Implants that only works with this framework, so I'd say yes.
Unofficial Status 5. juli kl. 2:45 
yesh
StockSounds 4. juli kl. 19:42 
well i want it...
Lee  [ophavsmand] 4. juli kl. 19:41 
Depends on if anyone still needs it
StockSounds 4. juli kl. 19:25 
This gettin' updated? Cus the original author still seems pretty gone.
Visible Disgust 19. juni kl. 23:30 
Missed opportunity to call it Athena FrameFork
Kaden Ha 24. apr. kl. 6:24 
Modular Equipments don't have eject module gizmo to eject modules, even when slotted with ejectable modules. Modular hediffs work fine tho
Aratfal 17. feb. kl. 22:07 
Thanks , im not sure is this i needed but here i a log on smaller mod list when i was testing, https://gist.github.com/HugsLibRecordKeeper/6c9af61f60335e902d1b732f10f56f76
Lee  [ophavsmand] 17. feb. kl. 14:52 
Thanks for reporting. I'll look into it
Aratfal 17. feb. kl. 6:24 
Hello, i have a error when i play with Athena framework when when playing with some custom faction form xenotype mod. i tested with small mod list before and the error still apear here is the log =
https://gist.github.com/HugsLibRecordKeeper/f92ffa69823d721e1f1d52528eee6dd0
The Symposium :) 20. jan. kl. 21:02 
I uploaded it on Discord
Lee  [ophavsmand] 20. jan. kl. 5:38 
Try usings Hugslog and posting th elink here
The Symposium :) 19. jan. kl. 21:37 
Hi. I'm currently experimenting with map creation on the Athena Framework, but when I try to create a map, the game crashes. I want to share the logs, but I can't get into Discord. If you tell me how to share the logs, I can send them to you.
Lee  [ophavsmand] 12. jan. kl. 22:43 
The whole log. Any bit helps
DroZzhat 12. jan. kl. 19:07 
To be clear, the factions still exist, they just don't have settlements.
DroZzhat 12. jan. kl. 19:05 
So, this may or may not be related to the map generation crashes, but when I have this mod activated, no factions populate the map. Deactivating it fixes the problem. I don't exactly have a short mod list, so it may very well be a conflict, but I figured I'd mention it all the same. Still, for me, it doesn't actually crash, so I don't know if a log would be helpful or not, or what section of the log you'd want.
Lee  [ophavsmand] 9. jan. kl. 12:36 
As I just said yesterday. I can not fix anything without a log. Please send a log via discord found in one of my other mod descriptions, or post a hugslib similar to Plutocron
Holy Nut 9. jan. kl. 12:30 
So this mod causes my game to give map generation erros whenever i try to make settlements. as well as when loading saves from my colony.
Lee  [ophavsmand] 8. jan. kl. 17:41 
Throw a bug report so i can see whats causing it
The Symposium :) 8. jan. kl. 17:10 
I am using this mod to play Star Wars mods. However, the game freezes during map generation. Is there any way to fix this? I am currently testing it by excluding other mods.
Lee  [ophavsmand] 25. dec. 2024 kl. 10:50 
Looking into it. Think it's due to damage being applied to pawns inside cryptocaskets
Dyspeptic Icarus 24. dec. 2024 kl. 9:15 
https://gist.github.com/HugsLibRecordKeeper/22622c026cbbf6a153d9de084c4a6232

Got this log with the DevMode Quick Test. Happens on 2 other saves.

Perhaps some issue with Damage? I get a random yellow error mid game sometimes:

"No Sane Damage Found"
Guineatown20806 21. dec. 2024 kl. 10:19 
I have tried without LTS Implants. Still crashes.
Lee  [ophavsmand] 21. dec. 2024 kl. 10:12 
Hmm seems several patches are failing in the HugsLog, however i'm not seeing that main error. However the main error does mention LTS Implants. so ill take a look to see whats happening
Guineatown20806 21. dec. 2024 kl. 9:33 
https://pastebin.com/qe1UEiRQ
This is the main error I am always getting. Just so you know.
Guineatown20806 21. dec. 2024 kl. 9:30 
https://gist.github.com/HugsLibRecordKeeper/7976c318af9e75af8319af7e2a2a9475
I generated this hugslog yesterday. I am starting to believe the issue comes from Altered carbon and some other gene related mods that also updated in the last 4 days or so. If it's not that I am seriously questioning my existence on the rim. I have been trying to find the source of this issue for the last 3 days or so. I am running out of ideas at this point...
Lee  [ophavsmand] 21. dec. 2024 kl. 9:25 
Either one works
Guineatown20806 21. dec. 2024 kl. 9:10 
Ok sorry, which log do you need? Hugslog or playerlog? I also just realized that it still crashes, even without athena. So I am guessing some mod updated and is now causing issues. I dunno which one though...
Lee  [ophavsmand] 21. dec. 2024 kl. 8:57 
Please include a log. Just saying this mod causes a crash doesn't help anyone
Guineatown20806 21. dec. 2024 kl. 7:55 
Been trying to figure out what is causing the crash when I load my colony. Even when I load the exact same modlist it still crashes. After asking for help everywhere and looking up everything I could, it seems that this is causing it. I dunno for sure though, so I will try to load up my colony without this mod. If it then works this mod is the cause.
Flash 21. dec. 2024 kl. 6:22 
And also, now im using the original mod with star wars overall, and the game doenst crash anymore in the world map.
Flash 21. dec. 2024 kl. 6:19 
This mod crash the game on start, i used the original mod and the game starts. Some fixes in this mod, cause the game crash on launch.
Lee  [ophavsmand] 20. dec. 2024 kl. 12:16 
That's fine
DOCTOR CROW 20. dec. 2024 kl. 10:22 
shall i send it too u on discord? it wont fit in the comment section.
Lee  [ophavsmand] 19. dec. 2024 kl. 5:56 
Dr Crow. I need a log
DOCTOR CROW 19. dec. 2024 kl. 3:47 
crashing for me too
SashaDeminova 18. dec. 2024 kl. 17:27 
It stops happening when I disable this mod, so there's at least some sort of interaction causing it
DICK NUTS 18. dec. 2024 kl. 12:30 
no issues so far for me
Lee  [ophavsmand] 18. dec. 2024 kl. 5:15 
Are you sure this mod is causing it? None of the errors in the log mention Athena
SashaDeminova 18. dec. 2024 kl. 3:45 
I'm still having the map generation issues with this mod enabled. Here's a log for ya https://drive.google.com/file/d/1OGuY_jFC7tPdUvnrgIlhzw4Xu_FefPMn/view?usp=sharing
Lee  [ophavsmand] 15. dec. 2024 kl. 10:10 
It should hopefully. If you get it still, report it with a log
DICK NUTS 14. dec. 2024 kl. 14:05 
does this fix the world generation bug?
Lee  [ophavsmand] 11. dec. 2024 kl. 17:19 
I'll check it out
Kaden Ha 11. dec. 2024 kl. 17:14 
There's also a "bug" or it might cause unintended behaviour related to DamageModifierExtension in the Thing_PrePreApplyDamage patch, where it check the damage modifiers on instigators and it should use Get OutComing DamageModifier method instead of Get Incoming DamageModifier.